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fn=3, 51: Function 51 Sending the Remaining Amount of NV Graphics Memory
GS ( L pL pH m fn
[Code]
<1D>H<28>H<4C>H<pL><pH><m><fn>
[Range]
(pL+pH×256)=2 (pL=2, pH=0)
m=48
fn=3, 51
[Outline]
[The specification which is common to the model]
• Sends the remaining amount of NV graphics area (number of bytes of unused area).
Hex.
Decimal
Data Size
Header
37H
55
1 byte
Identifier
31H
49
1 byte
Data
30H to 39H
48 to 57
1 to 6 bytes
NUL
00H
0
1 byte
• Converts the remaining amount to character code expressed in decimal notation and sends it from higher
digit.
• Data size is variable.
fn=4,52: Function 52 Sending the Remaining Amount of download graphics Memory
GS ( L pL pH m fn
[Code]
<1D>H<28>H<4C>H<pL><pH><m><fn>
[Range]
(pL
+
pH×256)
=
2 (pL
=
2
、
pH
=
0)
m
=
48
fn
=
4
、
52
[Outline]
[The specification which is common to the model]
• Sends the remaining amount of download graphics area (number of bytes of unused area).
Hex
Decimal
Data size
Header
37H
55
1 byte
Identifier
32H
50
1 byte
Data
30H to 39H
48 to 57
1 to 6 bytes
NUL
00H
0
1 byte
• Converts the remaining amount to character code expressed in decimal notation and sends it from higher
digit.
• Data size is variable.