Program # 603:
To listen to the currently programmed value for the Message delay -
You will hear:
“Six Zero Three (0.6 sec silence) Five”
Program # 504:
Conflict Timer
The `conflict timer' value decides how long the unit waits for the caller to
press another digit before transferring the call as per the single digit plan
(when the first digit is pressed) or to the extension itself (when 2 or more
digits have been pressed). If another digit is entered within this waiting
period, the unit again waits for the `conflict timer' duration to elapse before
processing the digits.
If the single digit dialing plan has been enabled for a digit, and if that is the
first digit dialed by the caller, the unit transfers as per the Single digit plan
after the Conflict timer duration elapses if no further digits are received. If
the dialing plan has not been enabled for the first digit dialed by the caller,
the unit waits for the caller to enter the next digit.
Enter 504 n where n = 2, 3, 4 or 5
n = wait-period in seconds.
If any other value is entered, the unit prompts the message “This entry is
invalid”.
Default value = 2
Length of entry = fixed 1 digit
Program # 604:
To listen to the currently programmed value for the Conflict timer -
You will hear:
“Six Zero Four (0.6 sec silence) Two”
Program # 505:
Wait time for In-band digit strings
When the ATT 2000 is being used in an “Integrated mode” where the calls
are transferred in a “Blind mode” - and if the extension is busy or no-answer,
the PBX calls the unit back and sends a string to indicate to the ATT 2000
that the called extension was either busy or no-answer. These strings are
known as “In-band strings” and are received by the unit as soon as it goes
off hook.
Hence, it is important that the unit wait to receive the In-band strings
before playing the main greeting in order to avoid missing the in-band
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Содержание ATT 2000
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