Receiver Description
User Manual
35
STEL-2176
Bank 1, Group 3, Sub-Group 'G' Register Data Field Descriptions
Factory Defined Value
The specified value must be written to the data field. In a few cases, several values
are provided for selecting a specific mode and one of the specified values must be
written to the data field.
CLR_ERR
Clears the Error_cnt register
Error_cnt[15:0]
Error_cnt[7:0] is byte 0 of the number of errors found in a block and
Error_cnt[15:8] is byte 1 of the number of errors found in a block.
OutputDataRate
The value to be written to the
OutputDataRate data field is dependent on the value of
Register FE
H
[3:0].
When Register FE
H
[3:0] is:
OutputDataRate[4:0] should be set to:
0
H
10
H
1
H
Not Valid
2
H
10
H
4
H
0A
H
5
H
08
H
6
H
0A
H
8
H
08
H
9
H
07
H
A
H
Not Valid
TIMING
The basic input to the receiver is an analog input;
basic outputs consist of data (serial or parallel), an
output clock and a frame sync. These outputs are
shown in the four timing diagrams that follow.
There are four output modes depending on whether
there are gaps between frames and depending on
whether the data output is parallel (8 bit) or serial.
The addition of the Read-Solomon checksum creates
gaps in the transmission of the MPEG-2 frame. But
the STEL-2176 provides the option of spreading the
gap over a frame so there appears to be no gap. For
gap or no-gap mode, data may be parallel or serial.
The four modes are as follows:
NO GAP, PARALLEL MODE
Here Frame-Sync/ indicates the first byte of an
MPEG-2 frame, and Output Clock is approximately
50% of the byte period. There are 188 bytes in a frame
with one byte per symbol.
NO GAP, SERIAL MODE
This is similar to the above. Here the frame length is
8ÊX 188 bits, and the Output Clock is for a bit period
rather than a byte period.
GAPS, PARALLEL MODE
In this mode there are two differences:
The Output Clock is now approximately
8Ênanoseconds.
The Output Clock goes for 188 bytes, then the data
and clock stop until Frame-Sync/ is asserted again.
GAPS, SERIAL MODE
This mode is the same as above, but here the bytes are
serialized. There are 8 X 188 clocks and 8 X 188 bits
per Frame-Sync/.