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menu, in which you can do the following with the
audio:
a)
Trim
mode allows you to edit the "
In
" and
"
Out
" points.
b)
Position
mode allows you to change the point
at which the Insert scene begins.
6.
Return to the
Audio mix menu
and click on
"
Create
".
7.
Click on the
Play symbol
. You now hear the au-
dio in the mixed version with the sound from the
other scenes. The video material affected is played
and you see a volume level indicator.
8.
If one of the involved sounds is too loud or too
quiet, then click on it so that it is highlighted in
blue. Use the "
Volume
" slider to change its vo-
lume. The volume is shown in light blue in the
background of the audio sample. After creation
you can playback the segment and continue to
make corrections, if needed.
9
. If you want to emphasize a particular audio
sample by making the neighboring tracks more
quiet, then click on the sample to emphasize it
and it will be highlighted in blue. Using the "
Cor-
rection
" button and db slider you can change the
volume of each of the other 5 tracks—effective
for the duration of the highlighted sample. The
volume of the other tracks before and after the
selected sample remains unchanged.
10.
If you want fading for certain samples, click
on the corresponding audio sample so that it is
highlighted in dark blue. Click on "
Fade
" to bring
up a window in which you can specify the durati-
on of fade-in and fade-out by clicking and scrol-
ling the appropriate fader.
11.
Add the other audio segments.
12.
Create the audio. The colored control band
directly below the storyboard should not contain
any red.
(
1
) The
storyboard
and how it works is known to
you from other menus. You can use the slider to
scroll quickly scene-by-scene through the story-
board.
With the arrow (<,>) buttons you can scroll by
scene through the video or from one audio samp-
le to another (on the same track) when there are
several audio samples below a single video scene.
The audio samples of the currently active audio
track are selected. This function is very helpful
when there are very many audio samples belon-
ging to one video scene, because these are display-
ed very quickly during normal playback.
You can choose the desired audio track by directly
clicking on it or clicking the
corresponding
symbol at the right-side of the screen
.
(
2
) This "
Color control strip
" directly below the
storyboard displays if the audio for a section of
the storyboard has been created or not.
(red = not created) (blue = created, ready to play)
(
3
) With the
playback button
to the left of the
storyboard's scroll bar you can play the scene
currently centered in the film panel and hear the
audio from the highlighted sample. The other
tracks can be heard if they have been created.
If the other tracks have not been created, then
only the currently selected audio track is heard
when played. This saves rendering time when, for
example, you only want to check the positioning
of the commentary in relation to the video.
During playback a dB level display is shown so
that you can check for any overdriving.
The playback button at the bottom of the screen
only plays the currently active audio sample.
Of course, only audio is played because there
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