Sequence editing jobs
A wide variety of “sequence editing jobs” are provided to allow you to modify
the musical data that has been recorded.
l
Tracks can be moved forward or backward in time, mixed, or deleted.
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Measures can be copied, erased, deleted, or created.
l
For specified measures you can quantize the data (adjust each note to a
specified timing precision), transpose it to a different pitch, adjusted the
velocity (playing strength), or modify the gate time (note length).
99 Patterns can be used in
Track 16 is a dedicated Pattern track. In pattern mode, you can create up to 99
a song
patterns; short phrases one to thirty-two measures long. Patterns are especially
suitable for rhythm parts; since the same basic drum pattern may be repeated
many times during a song, you can record a single pattern and place it in the
pattern track wherever you want it to play back. When song playback reaches
that point, the pattern will play back along with track 1-15.
Track 16 contains
pattern numbers
Ptn
01
Ptn
02
Ptn
01
Playback result
(Ptn. 01 =
Ptn. 02 =
Pattern recording —
realtime or step
Patterns can be created either by realtime recording or step recording.
Realtime recording: Since patterns are sometimes used for drum and
percussion parts, realtime pattern recording has features that make it easy for
you to build up complex drum parts. There is no need to play all the rhythm
instruments at once. When you record a pattern in realtime, the pattern will con-
tinue repeating, and you can add each instrument one by one as the pattern
repeats.
Step recording: When step recording a pattern, the LCD will graphically
indicate exactly where you are in the pattern. You can move back and forth,
entering notes on any beat to build up a pattern of any complexity.
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Summary of Contents for SY-77
Page 1: ...YAMAHA MUSIC SYNTHESIZER ...
Page 12: ...iv ...
Page 13: ...1 ...
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Page 32: ...Front panel right side This page explains the front panel features to the right of the LCD 20 ...
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Page 92: ...80 ...
Page 93: ...VOICE PLAY MODE 81 ...
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Page 134: ...VOICE EDIT MODE 122 ...
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Page 247: ...APPENDIX 235 ...
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