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5-1
Defining a Memory Map
Defining a Memory Map
Before you begin a debugging session, you must supply the debugger with a
memory map. The memory map tells the debugger which areas of memory it
can and can’t access. Note that the commands described in this chapter can
also be entered by using the Memory pulldown menu (see Section 4.2,
Using
the Menu Bar and the Pulldown Menus, page 4-7).
Topic
Page
5.1
The Memory Map: What It Is and Why You Must Define It
5.2
A Sample Memory Map
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5.3
Identifying Usable Memory Ranges
. . . . . . . . . . . . . . . . . . . . . . . . . . . . .
5.4
Enabling Memory Mapping
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
5.5
Checking the Memory Map
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
5.6
Modifying the Memory Map During a Debugging Session
Chapter 5
Summary of Contents for TMS320C6 Series
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