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148
Binary Input (BinIn)
Inputs
<none>
Outputs
BinOut
Wiring
Signal: Any digital input channel
Ground: Any available ground
Description
This is a general-purpose block for configuring a binary input hooked to a Digital I/O module.
The
Channel
is one of the eight inputs available on the module (see Appendix C: I/O Modules).
A processing block such as Measure or Average is used to request data of this block, unless
Event
is checked. With
Event
checked, the output will update on change of state. Use “Edge” to
determine which edge of the state change to trigger (Rising = Low
→
High, Falling = High →
Low, Both = either direction).
The Filter parameter can be used to eliminate false state transition detections due to noise. The
Filter value should be a number between 0 and 255. The higher the number, the longer the new
state change must exist for the change to be seen by the digital I/O module. Each increment of
the filter value represents about 0.5ms of time.
If this block is used in an EZSetup measurement with the
Event
checked, this will force ALL
measurements to occur when an
Event
occurs. So, for example, if you had an EZSetup
measurement schedule with the BinIn block and a sdi-12 sensor, every time the BinIn detected a
change of state, the SDI-12 sensor would also be measured.
If
Invert
is checked, the output from this block will be the inverted value of what is seen at the
channel (e.g., if the input is grounded, a binary 1 is output instead of a binary 0).
Input states are:
0V = binary 0
>2.5V = binary 1
Summary of Contents for Xpert2
Page 2: ......
Page 11: ...Chapter 1 Introduction...
Page 16: ......
Page 17: ...Chapter 2 Getting Started...
Page 86: ......
Page 87: ...Chapter 4 Graphical Setup Diagrams...
Page 104: ......
Page 105: ...CHAPTER 5 EXAMPLE SETUPS...
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Page 129: ......
Page 130: ......
Page 131: ...Chapter 7 Installation...
Page 140: ......
Page 141: ...Chapter 8 Maintenance and Troubleshooting...
Page 145: ...Appendix A Setup Blocks...
Page 266: ......
Page 267: ...Appendix B Updating the Firmware...
Page 290: ......
Page 291: ...Appendix E Software Development Kit SDK...
Page 293: ...Appendix F Creating Custom Voice Files...
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