GAME DESCRIPTION
When a mission is cleared, the score displayed depends on the player’s remaining energy, remaining time, skill
attainment, and the number of attempts needed to clear that mission.
If a mission could not be cleared, a Mission Point will be deducted and the player retries the mission.
When all Mission Points are depleted, “CONTINUE?” will display.
By inserting the necessary amount of coins and pressing the START Button, the player can continue.
If enough credits already remain, the START Button can be pressed without inserting additional coins.
When continuing, the player will retry the same mission.
If the player does not continue after all Mission Points are depleted, or the player clears all stages, the game will be
over.
If the total score from clearing all of the stages is within the top three in the rankings for that selected character,
players can enter their name.
FIG. 8.5d
FIG. 8.5e
FIG. 8.5f
FIG. 8.5g
Summary of Contents for 2SPICY
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Page 112: ...PARTS LIST 107 18 8 ASSY BILLBOARD APA 1400 D 1 2...
Page 114: ...PARTS LIST 109 18 9 ASSY CENTER BOX APA 1500 D 1 2...
Page 132: ...PARTS LIST 127 18 24 ASSY BASE CABINET REAR APA 3100 D 1 2...
Page 134: ...PARTS LIST 129 18 25 REAR CABINET APA 3150 D 1 2...
Page 138: ...PARTS LIST 133 18 28 ASSY PEDAL APA 3200 D 1 2...
Page 143: ...138 PARTS LIST 18 32 CONTROL UNIT APA 2100 D 1 2...
Page 148: ...143 WIRING DIAGRAM 20 WIRING DIAGRAM D 1 3 20...
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