GAME DESCRIPTION
() CONTROL INSTRUCTIONS
When the gun is pointed at the screen, it can be fired.
When the gun is pointed away from the screen, players can hide behind cover such as oil drums and pillars. Taking
cover will reduce the amount of damage taken from enemies.
Also, when the gun is pointed away from the screen, animation showing the character loading the gun will begin.
This allows ammo to be replenished.
Players can move between cover items by stepping on the pedals.
While moving, players can point the gun at the screen to fire, or point the gun away from the screen to reduce
damage taken from enemies and to replenish ammo.
Also, as long as one of the pedals is held down, players will continue to move without stopping until they proceed to
the next item.
While moving, stepping on a pedal twice will enable a “Jump Shot” if the gun is pointed at the screen, or a “Dodge”
if the gun is pointed away from the screen.
FOOT PEDAL (used for movement)
GUN (with recoil function)
When the loading animation is finished,
the gun will be reloaded.
FIG. 8.3a
FIG. 8.3b
Summary of Contents for 2SPICY
Page 106: ...PARTS LIST 101 18 3 ASSY BASE CABINET APA 1100 D 1 2 Diagram of cross section A A...
Page 112: ...PARTS LIST 107 18 8 ASSY BILLBOARD APA 1400 D 1 2...
Page 114: ...PARTS LIST 109 18 9 ASSY CENTER BOX APA 1500 D 1 2...
Page 132: ...PARTS LIST 127 18 24 ASSY BASE CABINET REAR APA 3100 D 1 2...
Page 134: ...PARTS LIST 129 18 25 REAR CABINET APA 3150 D 1 2...
Page 138: ...PARTS LIST 133 18 28 ASSY PEDAL APA 3200 D 1 2...
Page 143: ...138 PARTS LIST 18 32 CONTROL UNIT APA 2100 D 1 2...
Page 148: ...143 WIRING DIAGRAM 20 WIRING DIAGRAM D 1 3 20...
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