OMRON
CHAPTER 9 – Animation
Release 2.0
Page 131
ENDIF
Refer to the
Script Language Manual
for explicit details regarding the construction and syntax of
script code.
10.3 Runtime Actions
describes the creation of script code using the Script Editor.
The script is defined using the
Execute Script
entry in the Animation Editor list.
Objects
One object or a selection of objects defined as a group are animated in a number of ways (refer to
chapter 1, Graphics Editor
for applicable objects):
♦
An object can be seen to be blinking.
♦
An object can be removed from the page.
♦
An object can change colour.
♦
A value associated with the object can be displayed.
♦
Text associated with the object can be displayed.
♦
An object can appear enabled for selection or disabled for selection.
♦
An object can move horizontally or vertically.
♦
An object can be flood-filled.
♦
An object can change its size, horizontally or vertically.
♦
An object can rotate.
♦
An object can have associated user interaction.
♦
An object can be displayed on the page.
However, it is not feasible for all the objects to be capable of all forms of animation. For instance, a
toggle object can only be animated so that it is enabled or disabled, visible or invisible, whilst a text
object can be resized, moved, change its colour, blink, rotate, await user interaction, be made visible
or invisible, or display an associated value. A list of objects and their available animations is as
follows:
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