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Chapter 14: Properties
Example
This statement sets the
auto
property of the
lod
modifier of the model named Spaceship to
TRUE
.
The modifier will automatically set the model’s level of detail.
member("3D World").model("Spaceship").lod.auto = TRUE
See also
lod (modifier)
,
bias
,
level
autoblend
Usage
member(
whichCastmember
).model(
whichModel
).\
keyframePlayer.autoblend
member(
whichCastmember
).model(
whichModel
).bonesPlayer.autoblend
Description
3D
keyframePlayer
and
bonesPlayer
modifier property; indicates whether the modifier creates
a linear transition to the currently playing motion from the motion that preceded it
(TRUE)
or
not
(FALSE)
. If
autoBlend
is
TRUE
, the length of the transition is set by the
blendTime
property
of the modifier. If
autoBlend
is
FALSE
, the transition is controlled by the
blendFactor
property
of the modifier and
blendTime
is ignored.
Motion blending is completely disabled when
blendTime
is set to 0 and
autoBlend
is set
to
TRUE
.
The default value of this property is
TRUE
.
Example
This statement turns
autoblend
off for the model named Alien3. The model’s
blendFactor
setting will be used for blending successive motions in the playlist.
member("newaliens").model("Alien3").keyframePlayer.\
autoblend = FALSE
See also
blendFactor
,
blendTime
autoCameraPosition
Usage
member(
whichTextCastmember
).autoCameraPosition
Description
3D camera property; indicates whether the camera of the 3D text cast member is automatically
positioned to show all of the text (
TRUE
) or not (
FALSE
). This is useful when changing the text,
font, fontsize, and other properties of the cast member.
This property is not valid with other types of 3D cast members.
Summary of Contents for DIRECTOR MX 2004-DIRECTOR SCRIPTING
Page 1: ...DIRECTOR MX 2004 Director Scripting Reference...
Page 48: ...48 Chapter 2 Director Scripting Essentials...
Page 100: ...100 Chapter 4 Debugging Scripts in Director...
Page 118: ...118 Chapter 5 Director Core Objects...
Page 594: ...594 Chapter 12 Methods...
Page 684: ...684 Chapter 14 Properties See also DVD...
Page 702: ...702 Chapter 14 Properties See also face vertices vertices flat...
Page 856: ...856 Chapter 14 Properties JavaScript syntax sprite 15 member member 3 4...
Page 1102: ...1102 Chapter 14 Properties...