292
Chapter 12: Methods
See also
deleteAt
deleteShader
Usage
member(
whichCastmember
).deleteShader(
whichShader
)
member(
whichCastmember
).deleteShader(
index
)
Description
3D command; removes the shader from the cast member.
Parameters
shaderNameOrNum
Required. A string or integer that specifies the name or index position of the
shader to delete.
Example
The first line of this example deletes the shader Road from the cast member named StreetScene.
The second line deletes the third shader of StreetScene.
member("StreetScene").deleteShader("Road")
member("StreetScene").deleteShader(3)
See also
newShader
,
shaderList
deleteTexture
Usage
member(
whichCastmember
).deleteTexture(
whichTexture
)
member(
whichCastmember
).deleteTexture(
index
)
Description
3D command; removes the texture from the cast member.
Parameters
textureNameOrNum
Required. A string or integer that specifies the name or index position of the
texture to delete.
Example
The first line of this example deletes the texture named Sky from the cast member named
PicnicScene. The second line deletes the fifth texture of PicnicScene.
member("PicnicScene).deleteTexture("Sky")
member("PicnicScene").deleteTexture(5)
See also
newTexture
Summary of Contents for DIRECTOR MX 2004-DIRECTOR SCRIPTING
Page 1: ...DIRECTOR MX 2004 Director Scripting Reference...
Page 48: ...48 Chapter 2 Director Scripting Essentials...
Page 100: ...100 Chapter 4 Debugging Scripts in Director...
Page 118: ...118 Chapter 5 Director Core Objects...
Page 594: ...594 Chapter 12 Methods...
Page 684: ...684 Chapter 14 Properties See also DVD...
Page 702: ...702 Chapter 14 Properties See also face vertices vertices flat...
Page 856: ...856 Chapter 14 Properties JavaScript syntax sprite 15 member member 3 4...
Page 1102: ...1102 Chapter 14 Properties...