removeScriptedSprite()
505
removeOverlay
Usage
member(
whichCastmember
).camera(
whichCamera
).removeOverlay(
index
)
Description
3D command; removes the overlay found in a specified position from the camera’s list of overlays
to display.
Parameters
index
Required. Specifies the index position of the overlay in the list of overlays.
Example
The following statement removes the third overlay from the list of overlays for the camera being
used by sprite 5. The overlay disappears from the Stage.
sprite(5).camera.removeOverlay(1)
See also
overlay
removeScriptedSprite()
Usage
-- Lingo syntax
spriteChannelObjRef
.removeScriptedSprite()
// JavaScript syntax
spriteChannelObjRef
.removeScriptedSprite();
Description
Sprite Channel method; switches control of a sprite channel from script back to the Score.
Parameters
None.
Example
The following statement removes the scripted sprite from sprite channel 5:
-- Lingo syntax
channel(5).removeScriptedSprite()
// JavaScript syntax
channel(5).removeScriptedSprite();
See also
makeScriptedSprite()
,
Sprite Channel
Summary of Contents for DIRECTOR MX 2004-DIRECTOR SCRIPTING
Page 1: ...DIRECTOR MX 2004 Director Scripting Reference...
Page 48: ...48 Chapter 2 Director Scripting Essentials...
Page 100: ...100 Chapter 4 Debugging Scripts in Director...
Page 118: ...118 Chapter 5 Director Core Objects...
Page 594: ...594 Chapter 12 Methods...
Page 684: ...684 Chapter 14 Properties See also DVD...
Page 702: ...702 Chapter 14 Properties See also face vertices vertices flat...
Page 856: ...856 Chapter 14 Properties JavaScript syntax sprite 15 member member 3 4...
Page 1102: ...1102 Chapter 14 Properties...