1018
Chapter 14: Properties
Description
Flash cast member property; controls the way a linked Flash movie cast member is streamed into
memory, as follows:
•
#frame (
default
)
—Streams part of the cast member each time the Director frame advances
while the sprite is on the Stage.
•
#idle
—Streams part of the cast member each time an idle event is generated or at least once
per Director frame while the sprite is on the Stage.
•
#manual
—Streams part of the cast member into memory only when the
stream
command is
issued for that cast member.
This property can be tested and set.
Example
This
startMovie
script searches the internal cast for Flash movie cast members and sets their
streamMode
properties to
#manual
:
-- Lingo syntax
on startMovie
repeat with i = 1 to castLib(1).member.count
if member(i, 1).type = #flash then
member(i, 1).streamMode = #manual
end if
end repeat
end
// JavaScript syntax
function startMovie() {
i = 1;
while( i < (castLib(whichCast).member.count) + 1)
var tp = member(i, whichCast).type;
if (tp = "flash") {
member(i, 1).streamMode = symbol("manual");
i++;
}
}
}
streamName
Usage
-- Lingo syntax
memberObjRef
.streamName
// JavaScript syntax
memberObjRef
.streamName;
Description
Shockwave Audio (SWA) cast member property; specifies a URL or filename for a streaming cast
member. This property functions the same as the
URL
member property.
This property can be tested and set.
Summary of Contents for DIRECTOR MX 2004-DIRECTOR SCRIPTING
Page 1: ...DIRECTOR MX 2004 Director Scripting Reference...
Page 48: ...48 Chapter 2 Director Scripting Essentials...
Page 100: ...100 Chapter 4 Debugging Scripts in Director...
Page 118: ...118 Chapter 5 Director Core Objects...
Page 594: ...594 Chapter 12 Methods...
Page 684: ...684 Chapter 14 Properties See also DVD...
Page 702: ...702 Chapter 14 Properties See also face vertices vertices flat...
Page 856: ...856 Chapter 14 Properties JavaScript syntax sprite 15 member member 3 4...
Page 1102: ...1102 Chapter 14 Properties...