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E.g. if the projection plane is covered with a box you can define a separate mesh for this box, put this box in front
position and edit the characteristics.
Meshes even can overlap. To define the order use the context menu:
If a Warper 3D object is created a dialog comes up to describes the mesh:
All coordinates refer to the origin 0,0 in the
upper left corner.
Name:
Enter a name for the mesh.
Width, Height, Position X/Y:
with 'Add’ it is placed to the position (0,0).
If the mesh is edited later the entry describes the
center of the mesh in X/Y coordinates of the 3D
object in pixel.
A mesh can have a maximum resolution of
16384 x 16384.
Please note that using very high resolution
meshes does cost performance.
Maximum Size of Submesh Tile:
Warper meshes with a low grid resolution can
be rendered with a higher sub grid resolution to
reduce artifacts.
This option is enabled by default. The
maximum tile size of the grid can be adjusted
at the options of a mesh.
The default is set to a maximum tile size of 32
pixels. The higher the value of the maximum tile
size, the coarser the sub grid.
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grandMA2 User Manual - Program surface – Warper
Version 3.4 – 2018-07-25
English