The Hobbit Menu System
B-19
Drop Bank Life Test
When you enter the
Drop Bank Life Test
, the LCD monitor will display the screen shown in figure
B19. A table is shown, showing up and down counts, up and down failures and the date/time of the
last up event for all of the drop targets in the game, separated by target bank.
You can use the
Enter
button to start or pause the life test. The test is initially paused (indicated
in the lower left corner of the screen). When running, the life test repeatedly cycles through three
different sub-tests (listed in the lower left corner of the screen); the currently running sub-test is
highlighted in yellow.
During the first sub-test, each target is individually reset (up), beginning with the
E
target, moving
left to right around the playfield. When the last target (
N
) is up, each target is individually retracted
(down), in the same order, again beginning with the
E
target.
During the second sub-test, each target is individually reset (up), then retracted (down), beginning
with the
E
target, moving left to right around the playfield.
During the third sub-test, all targets are simultaneously reset (up), then retracted (down). This "all
up, all down" sequence is repeated five times.
Note: When the coin door is opened, the game’s safety interlock switch (the upper switch on item
14, page C-2 of this manual) disables the 70-volt power running to the playfield. To allow coils to
function in the
Drop Bank Life Test
, you must either close the coin door or pull the safety interlock
switch’s actuator out (it will “click” and lock in place). When you close the coin door, the interlock
switch actuator will be pushed back into its normal (unlocked) position.
To exit the
Drop Bank Life Test
at any time, press the
Back/Escape
button.
Figure B19. Drop Bank Life Test screen.
Summary of Contents for The Hobbit
Page 2: ......
Page 4: ......
Page 12: ...Table of Contents viii...
Page 13: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 31: ...The Hobbit Menu System B 1 The Hobbit Menu System Section B...
Page 85: ...Game Parts Information C 1 Game Parts Information Section C...
Page 90: ...Game Parts Information C 6 12 1 2 3 7 6 8 11 9 13 10 4 5...
Page 94: ...Game Parts Information C 10 1 2 3 4 5 6 6 7a 7 7f 7b 7c 7e 7d See Below 8 8...
Page 166: ...Game Parts Information C 82 1 2 3 4 5 6 9 10 11 12 13 14 15 16 17 18 19 20 21 24 23 22...
Page 172: ...Game Parts Information C 88 1 2 3 4 5 6 11 12 13 14 16 15 9 10 17 18 19 20 21 22 23 24...
Page 178: ...Game Parts Information C 94 1 3 2 3 2 1 18 17 9 11 12 20 19 21 13 14 15 16 25 26 27 28 22...
Page 180: ...Game Parts Information C 96 08 1 6 3 5 4 9 11 10 15 14 13 26 16 12 2...
Page 182: ...Game Parts Information C 98 1 2 3 3 3 4 4 4 4 4 4 4 4...
Page 184: ...Game Parts Information C 100 08 6 3 7 11 12 13 15 16 18 17 2 1 5 4 10 14 9 8...
Page 194: ...Game Parts Information C 110 12 13 14 5 7 8 4 6 15 9 10 11 1 2 3 17 17 16 16...
Page 211: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 266: ...Reference Diagrams Schematics D 56...
Page 274: ...Reference Diagrams Schematics D 64...
Page 318: ...Reference Diagrams Schematics D 108 1 4 3 2 Fuse Locations...
Page 324: ...Reference Diagrams Schematics D 114...
Page 325: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 340: ...Game Service Troubleshooting E 16...
Page 341: ...Appendices...
Page 342: ...25 USA Coin Door Assembly JJP PN 40 0001 00 NOTE Suzo Happ parts and numbers are listed above...
Page 346: ......