Game Assembly & Setup
A-10
G
M
M
Figure A17. Assembled plumb bob tilt mechanism.
16)
Locate the plumb bob weight and nylon wing nut in the loose parts. Locate the
plumb bob tilt hanger wire and contact brackets, mounted on the inside, left sidewall of
the lower cabinet. Slide the weight onto the straight end of the hanger wire and thread
the wing nut onto the shaft underneath it (figure A17). Raising the weight higher up the
hanger wire (by tightening the wing nut underneath it) makes the tilt mechanism more
sensitive; lowering the weight makes it less sensitive.
Figure A18. Transport game with the backbox lowered and secured.
17)
Locate the power cord in the loose parts. Remove the line cord cover plate from
the rear of the lower cabinet. Plug the female end of the power cord into the exposed
receptacle, inside of the back of the machine. Replace the line cord cover plate and plug
the other end of the power cord into a grounded wall outlet.
DO NOT CUT THE GROUND
LUG OFF OF THE POWER CORD!
Note:
Before transporting the game, lower the backbox (figure A18). Insert the 5/16”
hex key into the hole at the base of the backbox and turn it a full 270 degrees CCW. En-
sure that cables and wires in the neck of the machine do not get pinched or pulled taut
as the backbox is laid down. Place a large piece of cardboard (or the piece of foam used
when the game was shipped) between the top lip of the backbox and the lower cabinet
to protect the cabinet side rails. Tie or strap the backbox securely to the cabinet to pre-
vent it from bouncing during transit.
18)
Power up the game (the on/off switch is located under the cabinet, just behind the
right front leg; it rocks in one direction to turn the game on and in the reverse direction
to turn it off) and test it for proper operation. Adjust game settings as appropriate (see
Game Menu System, Section B). Reinstall the playfield glass (and lockdown bar) in the
cabinet; your game is ready to play!
Summary of Contents for The Hobbit
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Page 4: ......
Page 12: ...Table of Contents viii...
Page 13: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 31: ...The Hobbit Menu System B 1 The Hobbit Menu System Section B...
Page 85: ...Game Parts Information C 1 Game Parts Information Section C...
Page 90: ...Game Parts Information C 6 12 1 2 3 7 6 8 11 9 13 10 4 5...
Page 94: ...Game Parts Information C 10 1 2 3 4 5 6 6 7a 7 7f 7b 7c 7e 7d See Below 8 8...
Page 166: ...Game Parts Information C 82 1 2 3 4 5 6 9 10 11 12 13 14 15 16 17 18 19 20 21 24 23 22...
Page 172: ...Game Parts Information C 88 1 2 3 4 5 6 11 12 13 14 16 15 9 10 17 18 19 20 21 22 23 24...
Page 178: ...Game Parts Information C 94 1 3 2 3 2 1 18 17 9 11 12 20 19 21 13 14 15 16 25 26 27 28 22...
Page 180: ...Game Parts Information C 96 08 1 6 3 5 4 9 11 10 15 14 13 26 16 12 2...
Page 182: ...Game Parts Information C 98 1 2 3 3 3 4 4 4 4 4 4 4 4...
Page 184: ...Game Parts Information C 100 08 6 3 7 11 12 13 15 16 18 17 2 1 5 4 10 14 9 8...
Page 194: ...Game Parts Information C 110 12 13 14 5 7 8 4 6 15 9 10 11 1 2 3 17 17 16 16...
Page 211: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 266: ...Reference Diagrams Schematics D 56...
Page 274: ...Reference Diagrams Schematics D 64...
Page 318: ...Reference Diagrams Schematics D 108 1 4 3 2 Fuse Locations...
Page 324: ...Reference Diagrams Schematics D 114...
Page 325: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 340: ...Game Service Troubleshooting E 16...
Page 341: ...Appendices...
Page 342: ...25 USA Coin Door Assembly JJP PN 40 0001 00 NOTE Suzo Happ parts and numbers are listed above...
Page 346: ......