The Hobbit Menu System
B-8
Coils Test
When you enter the
Coils Test
, the LCD monitor will display the screen shown in figure B8. The en-
tire list of coils, magnets, motors and lights is shown alongside a window highlighting the location of
the currently selected device on the game’s playfield (at right in figure B8). The device is displayed
as a small, white, blinking square. Note: Devices in the list that cannot be activated in the
Coils Test
are highlighted in blue text (these devices have their own specific tests).
Coil number, power/trigger wire colors, I/O Board connectors/pins, drive transistor, in-line fuses
and supply voltage level are provided for each device in the list.
There are three different modes for triggering a device:
RUNNING
,
REPEAT
and
MANUAL
. The
current mode is highlighted in green text at the top of the screen; you change the current mode by
pressing the
Enter
button. In
RUNNING
mode, the game automatically cycles through the list, trig-
gering each device once. In
REPEAT
mode, you scroll through the list (using the
Up/+
and
Down/-
buttons) and select a specific device; the game then repeatedly triggers it. In
MANUAL
mode, you
select a specific device in the list and trigger it yourself using the
Start
button on the front of the
cabinet.
Note: When the coin door is opened, the game’s safety interlock switch (the upper switch on item
14, page C-2 of this manual) disables the 70-volt power running to the playfield. In order to activate
70-volt devices in the
Coils Test
, you must either close the coin door or pull the safety interlock
switch’s actuator out (it will “click” and lock in place). When you close the coin door, the interlock
switch actuator will be pushed back into its normal (unlocked) position.
To exit the
Coils Test
at any time, press the
Back/Escape
button.
Figure B8. Coils Test screen.
Summary of Contents for The Hobbit
Page 2: ......
Page 4: ......
Page 12: ...Table of Contents viii...
Page 13: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 31: ...The Hobbit Menu System B 1 The Hobbit Menu System Section B...
Page 85: ...Game Parts Information C 1 Game Parts Information Section C...
Page 90: ...Game Parts Information C 6 12 1 2 3 7 6 8 11 9 13 10 4 5...
Page 94: ...Game Parts Information C 10 1 2 3 4 5 6 6 7a 7 7f 7b 7c 7e 7d See Below 8 8...
Page 166: ...Game Parts Information C 82 1 2 3 4 5 6 9 10 11 12 13 14 15 16 17 18 19 20 21 24 23 22...
Page 172: ...Game Parts Information C 88 1 2 3 4 5 6 11 12 13 14 16 15 9 10 17 18 19 20 21 22 23 24...
Page 178: ...Game Parts Information C 94 1 3 2 3 2 1 18 17 9 11 12 20 19 21 13 14 15 16 25 26 27 28 22...
Page 180: ...Game Parts Information C 96 08 1 6 3 5 4 9 11 10 15 14 13 26 16 12 2...
Page 182: ...Game Parts Information C 98 1 2 3 3 3 4 4 4 4 4 4 4 4...
Page 184: ...Game Parts Information C 100 08 6 3 7 11 12 13 15 16 18 17 2 1 5 4 10 14 9 8...
Page 194: ...Game Parts Information C 110 12 13 14 5 7 8 4 6 15 9 10 11 1 2 3 17 17 16 16...
Page 211: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 266: ...Reference Diagrams Schematics D 56...
Page 274: ...Reference Diagrams Schematics D 64...
Page 318: ...Reference Diagrams Schematics D 108 1 4 3 2 Fuse Locations...
Page 324: ...Reference Diagrams Schematics D 114...
Page 325: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 340: ...Game Service Troubleshooting E 16...
Page 341: ...Appendices...
Page 342: ...25 USA Coin Door Assembly JJP PN 40 0001 00 NOTE Suzo Happ parts and numbers are listed above...
Page 346: ......