Game Assembly & Setup
A-16
-04
-08
1
1
2
4
3
1)
Shoot the
Bilbo Baggins
(right) ramp, when the “
Mode
” ramp cutout is lit (red arrow, op-
posite), to begin playing the currently selected game mode. The ball will be diverted (yellow
arrow, opposite) from the left wire ramp to the Windlance (in the left outlane), where it will
be temporarily held. The center portion of the 27” LCD (below, left) will display video choreo-
graphed for the mode, along with a scroll showing its title, shot objectives and total progress
(when applicable).
2)
The Book LCD (red box, opposite & below, right) will also indicate mode shot objectives and
track your progress.
3)
The Windlance will fire the ball (green arrow, opposite) to formally begin the game mode.
Most Hobbit modes are timed; where applicable, the timer will appear in the center of the
Book LCD (below, right), counting down as the mode progresses.
4)
While playing a mode, shoot the
Gandalf
(left) ramp when the “
TIME
” ramp cutout is lit
(blue arrow, opposite) to add a few more seconds to the mode timer.
Inserts (highlighted in orange, opposite) will light to indicate shot objectives on the playfield.
Make the flickering orange shots to rack up points and complete the mode!
Modes - Beginning & Playing
1
2
3
4
Summary of Contents for The Hobbit
Page 2: ......
Page 4: ......
Page 12: ...Table of Contents viii...
Page 13: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 31: ...The Hobbit Menu System B 1 The Hobbit Menu System Section B...
Page 85: ...Game Parts Information C 1 Game Parts Information Section C...
Page 90: ...Game Parts Information C 6 12 1 2 3 7 6 8 11 9 13 10 4 5...
Page 94: ...Game Parts Information C 10 1 2 3 4 5 6 6 7a 7 7f 7b 7c 7e 7d See Below 8 8...
Page 166: ...Game Parts Information C 82 1 2 3 4 5 6 9 10 11 12 13 14 15 16 17 18 19 20 21 24 23 22...
Page 172: ...Game Parts Information C 88 1 2 3 4 5 6 11 12 13 14 16 15 9 10 17 18 19 20 21 22 23 24...
Page 178: ...Game Parts Information C 94 1 3 2 3 2 1 18 17 9 11 12 20 19 21 13 14 15 16 25 26 27 28 22...
Page 180: ...Game Parts Information C 96 08 1 6 3 5 4 9 11 10 15 14 13 26 16 12 2...
Page 182: ...Game Parts Information C 98 1 2 3 3 3 4 4 4 4 4 4 4 4...
Page 184: ...Game Parts Information C 100 08 6 3 7 11 12 13 15 16 18 17 2 1 5 4 10 14 9 8...
Page 194: ...Game Parts Information C 110 12 13 14 5 7 8 4 6 15 9 10 11 1 2 3 17 17 16 16...
Page 211: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 266: ...Reference Diagrams Schematics D 56...
Page 274: ...Reference Diagrams Schematics D 64...
Page 318: ...Reference Diagrams Schematics D 108 1 4 3 2 Fuse Locations...
Page 324: ...Reference Diagrams Schematics D 114...
Page 325: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 340: ...Game Service Troubleshooting E 16...
Page 341: ...Appendices...
Page 342: ...25 USA Coin Door Assembly JJP PN 40 0001 00 NOTE Suzo Happ parts and numbers are listed above...
Page 346: ......