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The POTC Menu System
B-32
Additional Starmap EBs Every
: specify the number of Starmap awards required to light subsequent
extra balls.
10-75:
10-75
Default: 50
Maximum Extra Balls From Starmap
: specify the maximum number of extra balls that can be
earned by way of the Starmap (then award switches to bonus points).
0-10:
0-10 extra balls
Default: 5 extra balls
GOLD
Gold Collect Time Difficulty
: specify the time difficulty level for collecting Gold from the LCD.
1-3:
1-3 level
Default: 2 level
Gold Rule Difficulty
: specify whether the amount of collected Gold should be “remembered” from
ball to ball or not.
1:
remember collected Gold
Default: 1
2:
reset collected Gold
Gold Target Difficulty
: specify the main playfield GOLD targets difficulty level for "throwing" Gold on
the LCD.
1-8:
1-8 level
Default: 2 level
Upper Playfield Gold Target Difficulty
: specify the Black Pearl mini PF SPOT GOLD targets difficulty
level.
1-8:
1-8 level
Default: 2 level
BONUS X
Upper Playfield Bonus X Difficulty
: specify the Black Pearl mini PF BONUS X targets difficulty level.
1-8:
1-8 level
Default: 2 level
TORTUGA MULTIBALL
Tortuga MB Light Minimum
: specify the minimum number of collected Gold pieces required to light
Tortuga Multiball.
25-150:
25-150 pieces
Default: 50 pieces
Tortuga MB Light Maximum
: specify the maximum number of collected Gold pieces required to
light Tortuga Multiball.
150-300:
150-300 pieces
Default: 150 pieces
Tortuga MB Light Increment
: specify the increment to the number of collected Gold pieces
required to relight Tortuga Multiball with each subsequent multiball.
25-100:
25-100 pieces
Default: 50 pieces
Add-A-Ball Target Difficulty
: specify the target difficulty level for Tortuga Multiball Add-A-Ball.
1-8:
1-8 level
Default: 3 level
Upper Playfield Gold Target Difficulty
: specify the Black Pearl mini playfield SPOT GOLD targets
difficulty level.
1-8:
1-8 level
Default: 3 level
TORTUGA MYSTERY
Game Start Level Spots
: specify how many Mystery levels are spotted at the beginning of a game.
0-5:
0-5 levels
Default: 1 level
Mystery Light Difficulty
: specify the difficulty level for lighting Mystery.
1-4:
1-4 level
Default: 2 level
Mystery Extra Ball Memory
: specify whether the Mystery Extra Ball light (if unearned) should be
“remembered” from ball to ball or not.
ON:
remember Mystery Extra Ball
Default: ON
OFF:
reset Mystery Extra Ball
Allow Tilt Warning Award
: specify whether the game can grant an additional tilt warning as a
Mystery Award or not.
ON:
allow tilt warning Mystery Award
Default: ON
OFF:
do not allow tilt warning Mystery Award
MAP MYSTERY
MAP Mystery Extra Ball Memory
: specify whether the MAP Mystery Extra Ball light (if unearned)
should be “remembered” from ball to ball or not.
ON:
remember MAP Mystery Extra Ball
Default: ON
OFF:
reset MAP Mystery Extra Ball
MAP Spellout Difficulty
: specify the difficulty level for spelling MAP.
1-6:
1-6 level
Default: 2 level
MAP Hole Spots MAP
: specify how many M-A-P letters to spot when the MAP hole is hit.
0-3:
0-3 letters
Default: 1 letter
Summary of Contents for Pirates of the Caribbean
Page 2: ......
Page 13: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 37: ...The POTC Menu System B 1 The POTC Menu System Section B...
Page 93: ...Game Parts Information C 1 Game Parts Information Section C...
Page 98: ...Game Parts Information C 6 1 2 3 4 5 6 7 8 9 14 12 16 11 10 13 15...
Page 112: ...Game Parts Information C 20 1 2 5 9 3 13 6 10 4 15 16 11 8 7 12 18 17 14 12 18 17 14...
Page 114: ...Game Parts Information C 22 2 4 12 3 16 17 10 11 5 7 6 18 8 14 9 13 1 15 8...
Page 146: ...Game Parts Information C 54 7 14 1 4 9 11 3 2 5 8 8 10 10 12 13 15 16 16 17 6...
Page 166: ...Game Parts Information C 74 15 1 25 2 3 4 5 6 9 10 11 12 13 14 19 17 18 20 21 26 27 28...
Page 168: ...Game Parts Information C 76 1 2 3 4 5 6 9 10 11 12 13 14 15 25 17 18 20 19 26 21 27 28...
Page 170: ...Game Parts Information C 78 49 51 50 55 56 41 42 43 44 45 46 46 46 47 48 76 77 46...
Page 172: ...Game Parts Information C 80 49 51 50 55 56 41 42 43 44 45 46 46 46 47 48 76 77...
Page 200: ...Game Parts Information C 108 79 65 69 70 71 72 73 74 75 76 77 78 81 80 82 83 84 85 86 87 88...
Page 202: ...Game Parts Information C 110 9 10 12 13 14 15 66 67 68 9 10 12 15 13 14 66 67 68...
Page 208: ...Game Parts Information C 116 32 79 65 69 70 71 72 75 74 73 76 77 78 80 81 82 83 84 85 86 87 88...
Page 212: ...Game Parts Information C 120 23 16 4 6 15 12 10 9 5 2 3 17 13 18 7 22 8 21 20 19 27...
Page 214: ...Game Parts Information C 122 1 14 25 24 11 26 26 26 26 34 32 32 32 30 31 31...
Page 216: ...Game Parts Information C 124 8 3 4 5 1 2 6 7...
Page 220: ...Game Parts Information C 128 0 1 14 2 3 5 4 11 7 6 9 10 12 15...
Page 222: ...Game Parts Information C 130 13 4 5 5 4 4 3 1 2 2 1 7 6 6 6 6 6 6 6 6 6 6 6 6 8 8 8 13 13...
Page 230: ...Game Parts Information C 138 1 2 3 4 5 10 9 8...
Page 232: ...Game Parts Information C 140 1 1 1 2 2 3 3 4 5 8 7 7 7 7 7 7...
Page 234: ...Game Parts Information C 142 1 1 1 1 1 1 1 1 1 1...
Page 248: ...Game Parts Information C 156...
Page 249: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 302: ...Reference Diagrams Schematics D 54...
Page 308: ...Reference Diagrams Schematics D 60...
Page 337: ...Reference Diagrams Schematics D 89 1 Fuse Locations Bottom of Cabinet 4 2 3 In Backbox...
Page 343: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 353: ...Appendices...
Page 358: ......