
The POTC Menu System
B-24
TEST REPORT
Display Error Dot
: specify whether to display an error dot on the LCD screen when the game
detects a potential problem or not.
YES:
display an error dot
Default: NO
NO:
do not display an error dot
Test Report at Power On
: specify whether or not to display a Test Report Message on the LCD
screen, at power on, when the game detects a potential problem.
YES:
display a Test Report Message
Default: YES
NO:
do not display a Test Report Message
STATUS REPORT
Status Report Start Time
: specify how long the player has to hold a flipper down before a game
Status Report is displayed.
6-10:
6-10 seconds
Default: 6 seconds
Status Report Display Time
: specify how long each page of the Status Report is displayed.
6-20:
6-20 seconds
Default: 6 seconds
KNOCKER
Knocker Strength
: specify the knocker's kick strength.
NORMAL:
normal kick strength
Default: NORMAL
LOW:
low kick strength
Knocker Control
: specify whether to allow the knocker to kick or not.
ON:
always use the knocker
Default: ON
OFF:
disable the knocker
SOMETIMES:
occasionally use the knocker
EXTRA BALLS
Game Extra Ball Limit
: specify the maximum number of extra balls that can be won in any game.
1-9:
1-9 extra balls
Default: Unlimited
Unlimited: unlimited extra balls
No Extra Balls: no extra balls
Stacked Extra Ball Limit
: specify the maximum number of extra balls that can be stacked by a player
at any time during a game.
1-9:
1-9 extra balls
Default: Unlimited
Unlimited: unlimited extra balls
No Extra Balls: no extra balls
TILT
Tilt Warning Type
: specify whether tilt warnings accumulate per ball or per game.
PER BALL:
accumulate per ball
Default: PER GAME
PER GAME:
accumulate per game
Tilt Warnings
: specify the number of warnings issued before the game tilts.
0-10:
0-10 warnings
Default: 2 warnings
SOUND
Master Volume
: specify the overall volume level for the game.
0-50:
0-50 level
Default: 26 level
Front Panel Headphone Volume
: specify the headphone volume level for the game.
0-50:
0-50 level
Default: 26 level
Front Panel Volume Control
: specify whether the cabinet front controls will change the master
volume level or not.
ON:
controls change master volume
Default: W/FREE PLAY
OFF:
controls do not change master volume
W/FREE PLAY: controls only change master volume in free play
Volume Effect Intensity
: specify the intensity of volume effects (multiplies volume units).
1-5:
1-5
Default: 1
Maximum Volume Effect
: specify how extra-loud the game can get, in volume units.
1-20:
0-50 level
Default: 5 units
OFF: not used
Summary of Contents for Pirates of the Caribbean
Page 2: ......
Page 13: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 37: ...The POTC Menu System B 1 The POTC Menu System Section B...
Page 93: ...Game Parts Information C 1 Game Parts Information Section C...
Page 98: ...Game Parts Information C 6 1 2 3 4 5 6 7 8 9 14 12 16 11 10 13 15...
Page 112: ...Game Parts Information C 20 1 2 5 9 3 13 6 10 4 15 16 11 8 7 12 18 17 14 12 18 17 14...
Page 114: ...Game Parts Information C 22 2 4 12 3 16 17 10 11 5 7 6 18 8 14 9 13 1 15 8...
Page 146: ...Game Parts Information C 54 7 14 1 4 9 11 3 2 5 8 8 10 10 12 13 15 16 16 17 6...
Page 166: ...Game Parts Information C 74 15 1 25 2 3 4 5 6 9 10 11 12 13 14 19 17 18 20 21 26 27 28...
Page 168: ...Game Parts Information C 76 1 2 3 4 5 6 9 10 11 12 13 14 15 25 17 18 20 19 26 21 27 28...
Page 170: ...Game Parts Information C 78 49 51 50 55 56 41 42 43 44 45 46 46 46 47 48 76 77 46...
Page 172: ...Game Parts Information C 80 49 51 50 55 56 41 42 43 44 45 46 46 46 47 48 76 77...
Page 200: ...Game Parts Information C 108 79 65 69 70 71 72 73 74 75 76 77 78 81 80 82 83 84 85 86 87 88...
Page 202: ...Game Parts Information C 110 9 10 12 13 14 15 66 67 68 9 10 12 15 13 14 66 67 68...
Page 208: ...Game Parts Information C 116 32 79 65 69 70 71 72 75 74 73 76 77 78 80 81 82 83 84 85 86 87 88...
Page 212: ...Game Parts Information C 120 23 16 4 6 15 12 10 9 5 2 3 17 13 18 7 22 8 21 20 19 27...
Page 214: ...Game Parts Information C 122 1 14 25 24 11 26 26 26 26 34 32 32 32 30 31 31...
Page 216: ...Game Parts Information C 124 8 3 4 5 1 2 6 7...
Page 220: ...Game Parts Information C 128 0 1 14 2 3 5 4 11 7 6 9 10 12 15...
Page 222: ...Game Parts Information C 130 13 4 5 5 4 4 3 1 2 2 1 7 6 6 6 6 6 6 6 6 6 6 6 6 8 8 8 13 13...
Page 230: ...Game Parts Information C 138 1 2 3 4 5 10 9 8...
Page 232: ...Game Parts Information C 140 1 1 1 2 2 3 3 4 5 8 7 7 7 7 7 7...
Page 234: ...Game Parts Information C 142 1 1 1 1 1 1 1 1 1 1...
Page 248: ...Game Parts Information C 156...
Page 249: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 302: ...Reference Diagrams Schematics D 54...
Page 308: ...Reference Diagrams Schematics D 60...
Page 337: ...Reference Diagrams Schematics D 89 1 Fuse Locations Bottom of Cabinet 4 2 3 In Backbox...
Page 343: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 353: ...Appendices...
Page 358: ......