Game Assembly & Setup
A-15
The Curse Of The Black Pearl Multiball
requires a three-stage process to qualify. Use the skill shot (at ball launch), the
Black Pearl
access ramp (green arrow, opposite) or the left orbit shot (red arrow, opposite) to board the
Black Pearl
and
progress through the three stages. A successful
Black Pearl
skill shot will instantly complete the current stage for you.
1)
Stage one: Repeatedly shoot the lighted spinners on the
Black Pearl
mini PF (blue arrows, opposite); you are searching
for a target. The spinner lights turn green to indicate that you have intercepted the enemy ship, The Dauntless.
2)
Stage two: The
LOAD
and
CANNON
target inserts (green circle inserts, opposite) will flash green. Hit either of these
targets to load the cannon (and open the cannon gate, in the left corner of the mini playfield).
3)
Stage three: The
LITE FUSE
insert (green arrow insert, opposite) will flash green. Shoot the ball through the open gate to
light the cannon fuse. Time your shot carefully and use the
Action
button to fire the ball at the target ship, across the back
of the playfield (yellow arrows, opposite). If you shoot the ball through the bullseye hole in The Dauntless, you will destroy
it
and
qualify
The Curse Of The Black Pearl Multiball
. If you miss, you will have to reload the cannon and try again! Two
hits on the ship (without going through the bullseye hole) will also destroy it and qualify the multiball.
4)
The
Movie 1
square inserts & Jackpot arrow insert (yellow inserts, opposite) will flash yellow and white. The
Movie 1
path on the LCD screen will also indicate that the
Movie 1 Multiball
is ready (below, left). Shoot the left orbit (red arrow,
opposite) to begin
The Curse Of The Black Pearl Multiball
(below, center). During the 3-ball multiball (below, right), board
the
Black Pearl
, reload the cannon and fire upon The Dauntless for Jackpots. Each bullseye scores a Super Jackpot!
The Curse Of The Black Pearl (Movie 1) Multiball
1
1
2
2
3
4
4
4
Summary of Contents for Pirates of the Caribbean
Page 2: ......
Page 13: ...Game Assembly Setup A 1 Game Assembly Setup Section A...
Page 37: ...The POTC Menu System B 1 The POTC Menu System Section B...
Page 93: ...Game Parts Information C 1 Game Parts Information Section C...
Page 98: ...Game Parts Information C 6 1 2 3 4 5 6 7 8 9 14 12 16 11 10 13 15...
Page 112: ...Game Parts Information C 20 1 2 5 9 3 13 6 10 4 15 16 11 8 7 12 18 17 14 12 18 17 14...
Page 114: ...Game Parts Information C 22 2 4 12 3 16 17 10 11 5 7 6 18 8 14 9 13 1 15 8...
Page 146: ...Game Parts Information C 54 7 14 1 4 9 11 3 2 5 8 8 10 10 12 13 15 16 16 17 6...
Page 166: ...Game Parts Information C 74 15 1 25 2 3 4 5 6 9 10 11 12 13 14 19 17 18 20 21 26 27 28...
Page 168: ...Game Parts Information C 76 1 2 3 4 5 6 9 10 11 12 13 14 15 25 17 18 20 19 26 21 27 28...
Page 170: ...Game Parts Information C 78 49 51 50 55 56 41 42 43 44 45 46 46 46 47 48 76 77 46...
Page 172: ...Game Parts Information C 80 49 51 50 55 56 41 42 43 44 45 46 46 46 47 48 76 77...
Page 200: ...Game Parts Information C 108 79 65 69 70 71 72 73 74 75 76 77 78 81 80 82 83 84 85 86 87 88...
Page 202: ...Game Parts Information C 110 9 10 12 13 14 15 66 67 68 9 10 12 15 13 14 66 67 68...
Page 208: ...Game Parts Information C 116 32 79 65 69 70 71 72 75 74 73 76 77 78 80 81 82 83 84 85 86 87 88...
Page 212: ...Game Parts Information C 120 23 16 4 6 15 12 10 9 5 2 3 17 13 18 7 22 8 21 20 19 27...
Page 214: ...Game Parts Information C 122 1 14 25 24 11 26 26 26 26 34 32 32 32 30 31 31...
Page 216: ...Game Parts Information C 124 8 3 4 5 1 2 6 7...
Page 220: ...Game Parts Information C 128 0 1 14 2 3 5 4 11 7 6 9 10 12 15...
Page 222: ...Game Parts Information C 130 13 4 5 5 4 4 3 1 2 2 1 7 6 6 6 6 6 6 6 6 6 6 6 6 8 8 8 13 13...
Page 230: ...Game Parts Information C 138 1 2 3 4 5 10 9 8...
Page 232: ...Game Parts Information C 140 1 1 1 2 2 3 3 4 5 8 7 7 7 7 7 7...
Page 234: ...Game Parts Information C 142 1 1 1 1 1 1 1 1 1 1...
Page 248: ...Game Parts Information C 156...
Page 249: ...Reference Diagrams Schematics D 1 Reference Diagrams Schematics Section D...
Page 302: ...Reference Diagrams Schematics D 54...
Page 308: ...Reference Diagrams Schematics D 60...
Page 337: ...Reference Diagrams Schematics D 89 1 Fuse Locations Bottom of Cabinet 4 2 3 In Backbox...
Page 343: ...Game Service Troubleshooting E 1 Game Service Troubleshooting Section E...
Page 353: ...Appendices...
Page 358: ......