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Buttons — There are four buttons: Insert, Change, Replace, and Delete. Change,
Replace and Delete affect the instruction or block currently selected in the Text pane.
While Insert adds a new instruction before, or after (if it has the same breakpoint as
an old instruction), the current selection.
Changing the breakpoint of an instruction using Change will move not only
the instruction itself, but also all subsequent instructions in the block. Replace,
on the other hand, moves only the selected instruction.
Note:
Instructions placed at the same breakpoint will execute simultaneously, while blocks will
execute in the order they occur in the Text pane.
Changing valve positions, or changing the speed of the pump does not take place mo-
mentarily, but requires a small amount of time. A small time lag, such as 0.10 min, should
therefore be introduced after time-based instructions affecting mechanical components.
There is no undo-function in UNICORN and you are therefore recommended
to regularly save the method you are working with, preferably using different
version numbers.
Note:
146
ÄKTA ready Operating Instructions 28960345 AD
10 Creating a method
10.1 The Method Editor
10.1.2 Method Editor layout