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A.
Slicing Methods
There are 4 ways that Slices are created, each yielding the same type of slices.
1)
Manual Slicing
Manual slicing is manually tapping the Slice button to create a slice at a given point in the RP sample playing or
recording. The Slice button always acts as a Slice button when not in SLICE SEL mode (Green P LED is off)
As new Slices are created, the LED circle will briefly display the relative slice number from 1 to 8, then back to 1.
Each cycle adds another 8 slices, but this only good to indicate the first 16 or so, or identify alignment with a
sequence (if using the SLICE trigger, below)
There is no time correction, so you must be nimble with the button! If you're not, then perhaps Peak Slicing is
more in the works (below)
2)
Peak Slicing
Peak Slicing is a really fun way of getting some slices banked quickly. You never know what to expect, especially if
the sample isn't cut and dry percussion. Peak Slicing works/sounds best with "beaty" music, and can create super
cool slices for sequencing and modifying to use in a composition.
The Peak Slicing "sensor" is on the output of both channels, which gives some gain control by using the Blend knob
during a "live" record Peak Slicing session. This is generally not a concern as Peak Slicing has an AGC in place.
Because the algorithm requires a small amount of time to decide whether or not to create a Slice, and there's
some delay in the circuitry of course, there's a "back slice" time that can be adjusted if needed in User Settings.
The best way to test the Back Slice is to use some percussive sounds, Peak Slice them, then Select a Slice, Play it,
and tap PlayFX (POS/SIZE mode) to hone in right at the start with a very low Size setting. If the sound
disappears, then Back Slicing needs to be adjusted a bit forward. It's too far back.
Default setting is 4, (38mS ). This allows attacks from most instruments not to be chopped at the start.
*Turn on PEAK Slicing by selecting it with the MODE button. The Mode LED will flip back to R/P, ECHO, or LAY
after a moment.
If RP Record/Play or PlayFX is already active, then Peak slicing will start as soon as the Peak LED is on.
If "All Stopped", then tapping on the Record button will "Arm" for the next Audio Peak to begin recording. This can
be useful for starting a recording while away from the panel, even if you don't use the Slices!
*Turn off /end Peak Slicing by just tapping the MODE button.
*Note: Please See Section IV. D. Record Modes for some more on Peak Slicing
3)
Auto-Slicing
Auto Slicing is an unobtrusive Background Slicing function that creates slices at intervals determined by the
present RP Mode. These Slices will not interfere with regular Slice creation as they are invalid the moment a "real"
Slice is created by one of the other methods.
Switching into SLICE SEL and playing a Slice created by Auto-Slice ( Slices not created by you) will instantly
validate all Auto-Slices created since the Record button was first pressed in any Mode. At these point, you can add
more Slices, or Delete all of the Slices to create your own. I find it good practice to do a Delete before creating
Slices as I may have created some earlier and forgotten about them. Delete All Slices = hold Slice>4 seconds.
Auto Slices are created
*-only if there's no valid slices or slices have been cleared, and a new record :
Echo Mode: At every echo. These can be recalled up to 3 minutes later by Slice Select or trigger/CV
Layer Mode: On every Layer created except the one playing
R/P Mode: On every Record back to play action