- 19 -
6) Over-Dubbing Slices
A very new feature of the Reflex LiveLoop is the ability to Over-Dub, or record into, a Slice.
This is a true Record, so Record cannot be active prior to entering Slice Play (Slice Sel), so if you are echoing just
switch to Infinite Echo (One more tap on REC button) before Playing Slices.
Setting the Feedback level for this feature is important as it operates as a "Mix" between incoming audio, and the
Slice itself. To "Punch-In" new audio and erase the old, turn the Feedback level right down. Contrarily, if you want
the original to remain, turn it right up. (Watch you EQ levels as this will also have a big affect)
1
-Switch to Slice Select Mode if not already there by pressing Slice Sel so green P LED comes on
2
-Select a Slice to Over-Dub by using Rate Knob and tapping the Slice button
3
-When ready to Over-Dub, with Slice Playing, tap the Record button to add incoming audio
4
-To stop Over-Dubbing (as it will continue in a Loop) just Tap REC button again.
Options:
-Leave the Record degrade the slice, or modify/grungify on-the-fly with the EQ
-Change the Slice Sample Rate with a CV input to Rate, or switch to Rate knob
*Note: Slice overdubbing is destructive to the original sample always. This can give an interesting effect when
Slice Mode is exited back to the now modified sample presently looping! This of course requires that the
Slices were created from this particular sample looping, and not a previous sample slice point.
Try Changing the Rate (Must exit Slice Sel first!) while recording for some great FX!
*Remember to put Rate back to original once done as you have adjusted the global Slice Rate.
*Note: If a Slice has been Modified to play in reverse, over-dubbing cannot be done on it for obvious reasons.
7) Auto-Slicing
As mentioned in sections above, Auto-Slicing is yet another method of "gathering" slices from a sample. This
function runs in the background and in no way impacts performance in any Mode. This allows one to "recall" an
earlier moment of recording, which can be handy for "winding down" a sequence.
If there are no Slices set by you, each RP mode has it's way of creating Slices automatically:
Layer: Creates a Slice at each Layer recorded.
Echo:
Creates a Slice at each echo, but pauses when switched to Infinite Echo.
R/P:
Creates a Slice at every End of record, from the start point of record. This includes over-dubs, appends.
Auto-Slicing an Echo is shown above. As long as the echo is running, new slices will be created until there is no more
room (400 slices) at which point Auto Slicing will cease. Sometimes the recording (as is usually the case with Echo)
will overwrite the previously Sliced memory. this will play back as out of sync on the "old" slices, which can create
serendipitous effects.
"Erasing" Slices:
If you have played AutoSlices then they become Valid, and further Slices created by you will be appended to
them. While this can be desireable, you may want to start fresh without stopping Record/Play.
Hold the Slice button for >4 seconds and they will all be erased and Slice #1 , if played, will default from Record
start until written over by a "real" slice created by you.
Note:
Auto-Slicing is only active after all Valid slices have been cleared (Hold SLICE>4 s) and a Mode becomes
active, such as echoing, or Layers being created. A tap on the SLICE button when not in Slice Sel
(where the Rate knob becomes a Slice Selector), or entering Peak slicing will reset and auto-erase
AutoSlices in lieu of a "real slice".
If Auto-Slices have been created and you proceed to Play them (Slice Sel then SLICE button) they
become valid and won't auto-erase if more slices are added.