Programming and control
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With this key you open the
Animal list
or enter the number 5.
This key is a freely selectable
function key
. With this key, you can enter the number 6.
With this key you activate the
Feeding pump
or enter the number 7.
This key is assigned 2 functions:
•
You press this key to select a calf in sub-menus in which an animal number is dis-
played. An asterisk (*) is displayed in front of the animal number of a selected calf.
You deselect the calf by pressing this key again.
•
In the overview menu in automatic mode, you use this key to toggle between the
four-line (large font) and the eight-line (small font) display.
With this key, you can enter the number 8.
This key is assigned 2 functions depending on the menu you are currently using:
•
You use this key to delete warnings and alarms.
•
In the overview menu of automatic mode, you use this key to bring warnings to the
foreground.
With this key, you can enter the number 9.
You use this key to go backward within the menu structure. You return to the starting
menu by pressing this key multiple times.
You use this key to move the cursor upward and choose items from a list, for example
[yes] or [no]. With this key, you can enter the number 0.
With this key you move the cursor downward and select items from a list. You use this
key to change the sign of a number, for example from +1 to -1. This is how you enter
negative numbers.
You use this key to confirm your selection and open a menu or an input field. An [input
field] is indicated by square brackets.
You use this key to scroll between pages on the screen or list items to the left and jump
to the start of a list.
You use this key to scroll between pages on the screen to the right and jump to the
end of a list.