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2.0 Getting Started
Tap the
OK
button to save all changes.
2.9.4.4
Misc Tab
2.9.4.4.1
Use Log File
If all the internal messages and events in Link*One are to be written to a
log, check the setting
Use Log File
, and enter a valid path and filename
in the edit box. The log file is mostly used for troubleshooting a script.
• To hide Link*One’s main window on startup, check
On Startup
in
the
Hide Window
area.
• To hide Link*One’s main window when serial data is received, check
On Incoming Data
in the
Hide Window
area.
When a value greater than 0 is entered into
onTimer Interval
, the
script method
onTimer()
will be called once during the specified time
interval. For example: if you enter the value 3000,
onTimer()
will be
called once every third second. Please take care when choosing a value
here, if 1 ms is entered,
onTimer()
will be called 1000 times per sec-
2.9.4.3.2
Edit Script
Opens the Link*One script. The name of the script file is
Script.txt
and it is opened in the associated program, normally Notepad.
To edit a script:
1. Tap the
Edit Script
button.
2. A
Notepad
window will open.
3. Edit the script as desired.
4. When finished, tap
File > Save
to save the script.
Alternatively, the text editor
SciTE
knows the syntax of Lua. It might be
useful when writing Link*One scripts.
2.9.4.3.3
Browse Script Folder
Opens Windows Explorer in the folder that contains the script, con-
figuration, and the license file. For more information about scripting in
Link*One, see the topic
Link*One Scripting
.