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CHAPTER 3 PROGRAMMING PATTERNS
22
BAS H series, Programmer
■
10. Deleting programs
1.Touch
.
2. The program which is currently being edited will be deleted and the display will return to the initial status.
Creating programs
This section describes icons used for creating and editing program and how to use them.
* For details about operations, refer to "Programming example" (page 51).
* For details on the setting method for zigzag stitches, refer to "Zigzag stitch" (page 59).
* In the program,
●
indicates the sewing start point and
×
indicates the sewing end point.
Creating a line
1. Touch
.
2. Touch
.
3. Make the settings for each item.
* Refer to "Setting parameters" (page 27) for details
on the setting method.
4. Use the jog key to move the cursor to the next
point, and then press
.
5. Repeat step 4 until the shape you would like to sew
has been created. Move the cursor to the end
point, and then press
twice.
* You can connect straight lines, curves and arcs
together.
Creating a curve
1. Touch
.
2. Touch
.
3. Make the settings for each item.
* Refer to "Setting parameters" (page 27) for details
on the setting method.
4. Use the jog key to move the cursor to the next
point, and then press
.
5. Repeat step 4 until the shape you would like to sew
has been created. Move the cursor to the end
point, and then press
twice.
Summary of Contents for BAS H series
Page 8: ......
Page 9: ...Chapter 1 Read Me ...
Page 11: ...Chapter 2 Setting Up Your Programmer ...
Page 17: ...Chapter 3 Programming Patterns ...
Page 85: ...Chapter 4 Extended Option Output PROGRAM ...
Page 119: ...Chapter 5 File Manager Functions ...
Page 132: ...CHAPTER 5 FILE MANAGER FUNCTIONS 124 BAS H series Programmer ...
Page 133: ...Chapter 6 Setting Functions ...