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Application Notes
7-21
To prevent the guest from being able to interrupt a clip while it is playing,
we will use two flags to keep track of where we are in the show. This will
allow our sequences to decide whether or not they should accept input from
the guest.
PlayingClipFlag
will be turned on when one of our four
informational clips is playing, while
PlayingWelcomeFlag
will be turned
on when the “Welcome” clip is playing.
Next, we want to create the sequences that provide the interactivity of our
kiosk and tightly control the flow of the show. The sequences we will use
are listed in the figure below:
Summary of Contents for V+ series
Page 2: ...User s Guide To Show Control by Alcorn McBride Inc...
Page 7: ...Third Party Equipment 18 3 Index 19 1...
Page 8: ......
Page 14: ...1 6 Welcome...
Page 28: ...3 14 Show Control Overview GoingToDayModeMsg ClearLine2Msg...
Page 38: ...3 24 Show Control Overview...
Page 82: ...4 44 WinScript User s Guide...
Page 118: ......
Page 144: ...6 26 Advanced WinScript Programming...
Page 170: ...7 26 Application Notes...
Page 220: ...13 8 DMX Machine Hardware Reference...
Page 236: ...14 16 SMPTE Machine Hardware Reference...
Page 254: ...15 18 Appendix A Adding User Defined Serial Protocols...
Page 264: ......