TVP4020
Programmers Reference Manual
Graphics Programming
87
0
8
16
24
31
Reserved
Enable unit
Perspective Correction
Figure 5.24
TextureAddressMode
5.7.3
Texture Interpolation Example
This example sets up the parameters for 2D texture mapping. 1D texture
mapping can be achieved by setting TStart, dTdx and dTdyDom to zero.
// Load the start values and deltas for the dominant edge
// and the body of the trapezoid
SStart() // Load S start value
TStart() // Load T start value
QStart() // Load Q start value
dSdx() // Load S delta for X
dTdx() // Load T delta for X
dQdx() // Load Q delta for X
dSdyDom() // Load S dominant edge delta
dTdyDom() // Load T dominant edge delta
dQdyDom() // Load Q dominant edge delta
// Render primitive
Содержание TVP4020 PERMEDIA 2
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