35
The HOT-255 is compatible with the popular sound standards on the mar-
ket. Games that support the following sound modes will operate on the
HOT-255: AudioPCI™, DirectX, ENSONIQ Soundscape, SoundBlaster
Pro, AdLib and MPU401/Roland (Sound Canvas/General MIDI or MT32/
LAPC-1). For additional information see the section titled “Selecting the
Best Sound Options in a game” on page 40.
Three Operating Modes
You will use one of three modes when using the HOT-255 in Windows 95:
1.
Windows 95 Mode
2.
Windows 95 MS-DOS Prompt
3.
Windows 95 MS-DOS Mode
Windows 95 Mode
Windows 95 Mode is the native mode of the HOT-255. Games that indi-
cate that they are for Windows 95 use this mode. In general, the only thing
required to play a game under Windows 95 is to install the game.
Some Windows 95 games will use DirectX. HOT-255 is fully compatible
with DirectX.
Windows 95 MS-DOS Prompt
The majority of games currently on the market are designed for MS-DOS
only. The HOT-255 fully supports MS-DOS games. The recommended
method for playing MS-DOS games is to open an MS-DOS virtual ma-
chine (also known as MS-DOS Prompt or MS-DOS Box), install and run
the MS-DOS game. The icon, “MS-DOS Prompt”, should appear in the
Start Menu under Programs. This will give you an MS-DOS Prompt.
The AudioPCI™ Legacy Device must be enabled in order for MS-DOS
Prompt games to function.
Windows 95 MS-DOS Mode
There could be times when you may not be able to or do not want to run a
game in an MS-DOS Prompt. The game may be incompatible with Win-
dows 95, or you may not have enough system resources to play the game
with Windows 95 loaded. When these situations arise, you can use a mecha-
nism called MS-DOS Mode, which loads only the real-mode portions of
4
PART
4
USING HOT-255
IN WINDOWS 95