454
ActionScript classes
Example
The following example creates two new context menu items: Start and Stop. When the user
selects Start, the number of milliseconds from when the SWF file started is traced. Start is
then disabled in the menu. When Stop is selected, the number of milliseconds that have
elapsed since the SWF file started is traced. The Start menu item is re-enabled and the Stop
menu item is disabled.
var my_cm:ContextMenu = new ContextMenu();
var startMenuItem:ContextMenuItem = new ContextMenuItem("Start",
startHandler);
startMenuItem.enabled = true;
my_cm.customItems.push(startMenuItem);
var stopMenuItem:ContextMenuItem = new ContextMenuItem("Stop", stopHandler,
true);
stopMenuItem.enabled = false;
my_cm.customItems.push(stopMenuItem);
function stopHandler(obj, item) {
trace("Stopping... "+getTimer()+"ms");
startMenuItem.enabled = true;
stopMenuItem.enabled = false;
}
function startHandler(obj, item) {
trace("Starting... "+getTimer()+"ms");
startMenuItem.enabled = false;
stopMenuItem.enabled = true;
}
this.menu = my_cm;
onSelect (ContextMenuItem.onSelect handler)
onSelect = function(obj:Object, menuItem:Object) {}
Invoked when the specified menu item is selected from the Flash Player context menu. The
specified callback handler receives two parameters:
obj
, a reference to the object under the
mouse when the user invoked the Flash Player context menu, and
item
, a reference to the
ContextMenuItem object that represents the selected menu item.
Availability:
ActionScript 1.0; Flash Player 7
Содержание FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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