596
ActionScript classes
Parameters
thisObject
:Object
- The object to which myFunction is applied.
argArray
:Array
[optional] - An array whose elements are passed to myFunction as
parameters.
Example
The following function invocations are equivalent:
Math.atan2(1, 0)
Math.atan2.apply(null, [1, 0])
The following simple example shows how
apply()
passes an array of parameters:
function theFunction() {
trace(arguments);
}
// create a new array to pass as a parameter to apply()
var firstArray:Array = new Array(1,2,3);
theFunction.apply(null,firstArray);
// outputs: 1,2,3
// create a second array to pass as a parameter to apply()
var secondArray:Array = new Array("a", "b", "c");
theFunction.apply(null,secondArray);
// outputs a,b,c
The following example shows how
apply()
passes an array of parameters and specifies the
value of this:
// define a function
function theFunction() {
trace("this == myObj? " + (this == myObj));
trace("arguments: " + arguments);
}
// instantiate an object
var myObj:Object = new Object();
// create arrays to pass as a parameter to apply()
var firstArray:Array = new Array(1,2,3);
var secondArray:Array = new Array("a", "b", "c");
// use apply() to set the value of this to be myObj and send firstArray
theFunction.apply(myObj,firstArray);
// output:
// this == myObj? true
// arguments: 1,2,3
Содержание FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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