1040 ActionScript classes
import flash.geom.Rectangle;
var rect_1:Rectangle = new Rectangle(0, 0, 50, 100);
var rect_2:Rectangle = new Rectangle(0, 0, 50, 100);
var rect_3:Rectangle = new Rectangle(10, 10, 60, 110);
trace(rect_1.equals(rect_2)); // true;
trace(rect_1.equals(rect_3)); // false;
Even though the method signature expects only an abstract object, only other Rectangle
instances are treated as equal.
import flash.geom.Rectangle;
var rect_1:Rectangle = new Rectangle(0, 0, 50, 100);
var nonRect:Object = new Object();
nonRect.x = 0;
nonRect.y = 0;
nonRect.width = 50;
nonRect.height = 100;
trace(rect_1.equals(nonRect));
See also
x (Rectangle.x property)
,
y (Rectangle.y property)
,
width (Rectangle.width
property)
,
height (Rectangle.height property)
height (Rectangle.height property)
public height : Number
The height of the rectangle in pixels. Changing the
height
value of a Rectangle object has no
effect on the
x
,
y
, and
width
properties.
Availability:
ActionScript 1.0; Flash Player 8
Example
The following example creates a Rectangle object and changes its
height
property from 10 to
20. Notice that
rect.bottom
is also changed.
import flash.geom.Rectangle;
Содержание FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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