988
ActionScript classes
Example
This example compares the result of dividing the following values.
var posResult:Number = 1/0;
if (posResult == Number.POSITIVE_INFINITY) {
trace("posResult = "+posResult); // output: posResult = Infinity
}
var negResult:Number = -1/0;
if (negResult == Number.NEGATIVE_INFINITY) {
trace("negResult = "+negResult); // output: negResult = -Infinity
Number constructor
public Number(num:Object)
Creates a new Number object. The
new Number
constructor is primarily used as a placeholder.
A Number object is not the same as the
Number()
function that converts a parameter to a
primitive value.
Availability:
ActionScript 1.0; Flash Player 5
Parameters
num
:Object
- The numeric value of the Number object being created or a value to be
converted to a number. The default value is 0 if
value
is not provided.
Example
The following code constructs new Number objects:
var n1:Number = new Number(3.4);
var n2:Number = new Number(-10);
See also
toString (Number.toString method)
,
valueOf (Number.valueOf method)
POSITIVE_INFINITY (Number.POSITIVE_INFINITY
property)
public static POSITIVE_INFINITY : Number
Specifies the IEEE-754 value representing positive infinity. The value of this property is the
same as that of the constant
Infinity
.
Positive infinity is a special numeric value that is returned when a mathematical operation or
function returns a value larger than can be represented.
Availability:
ActionScript 1.0; Flash Player 5
Содержание FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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