Global Functions
111
Example
The following example creates a new movie clip called
pic_mc
and loads an image into that
clip. It is loaded using the MovieClipLoader class. When you click the image, the movie clip
unloads from the SWF file:
var pic_mcl:MovieClipLoader = new MovieClipLoader();
pic_mcl.loadClip("http://www.helpexamples.com/flash/images/image1.jpg",
this.createEmptyMovieClip("pic_mc", this.getNextHighestDepth()));
var listenerObject:Object = new Object();
listenerObject.onLoadInit = function(target_mc) {
target_mc.onRelease = function() {
unloadMovie(pic_mc);
/* or you could use the following, which refers to the movie clip
referenced by 'target_mc'. */
//unloadMovie(this);
};
};
pic_mcl.addListener(listenerObject);
See also
loadMovie (MovieClip.loadMovie method)
,
unloadClip
(MovieClipLoader.unloadClip method)
unloadMovieNum function
unloadMovieNum(level:Number) : Void
Removes a SWF or image that was loaded by means of loadMovieNum() from Flash Player.
To unload a SWF or image that was loaded with
MovieClip.loadMovie()
, use
unloadMovie()
instead of
unloadMovieNum()
.
Availability:
ActionScript 1.0; Flash Player 3
Parameters
level
:Number
- The level (
_level
N
) of a loaded movie.
Example
The following example loads an image into a SWF file. When you click
unload_btn
, the
loaded content is removed.
loadMovieNum("yourimage.jpg", 1);
unload_btn.onRelease = function() {
unloadMovieNum(1);
}
Содержание FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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