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92
ActionScript language elements
Example
The following example prints all of the printable frames in
holder_mc
with a print area
defined by the bounding box of the frame:
this.createEmptyMovieClip("holder_mc", 999);
holder_mc.loadMovie("http://www.helpexamples.com/flash/images/image1.jpg");
this.myBtn_btn.onRelease = function() {
printAsBitmap(this._parent.holder_mc, "bframe");
};
See also
print function
,
printAsBitmapNum function
,
printNum function
,
PrintJob
printAsBitmapNum function
printAsBitmapNum(level:Number, boundingBox:String) : Void
Prints a level in Flash Player as a bitmap according to the boundaries specified in the
parameter (
bmovie
,
bmax
, or
bframe
). Use
printAsBitmapNum()
to print movie clips that
contain frames with objects that use transparency or color effects. The
printAsBitmapNum()
action prints at the highest available resolution of the printer in order to maintain the highest
possible definition and quality. To calculate the printable file size of a frame designated to be
printed as a bitmap, multiply pixel width by pixel height by printer resolution.
If your movie clip does not contain alpha transparencies or color effects, using
printNum()
will give you better quality results.
If you use
bmovie
for the
boundingBox
parameter but do not assign a
#b
label to a frame, the
print area is determined by the Stage size of the loaded movie clip. (The loaded movie clip
does not inherit the main movie's Stage size.)
All the printable elements in a movie clip must be fully loaded before printing can start.
The Flash Player printing feature supports PostScript and non-PostScript printers. Non-
PostScript printers convert vectors to bitmaps.
Availability:
ActionScript 1.0; Flash Player 5 - If you are authoring for Flash Player 7 or later,
you can create a PrintJob object, which gives you (and the user) more control over the
printing process. For more information, see the PrintJob class entry.
Parameters
level
:Number
- The level in Flash Player to print. By default, all of the frames in the level are
printed. If you want to print specific frames in the level, assign a
#p
frame label to those
frames.
Содержание FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
Страница 1: ...ActionScript 2 0 Language Reference ...
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