1094 ActionScript classes
The
MovieClip.getNextHighestDepth()
method used in this example requires Flash Player
7 or later. If your SWF file includes a version 2 component, use the version 2 components
DepthManager class instead of the
MovieClip.getNextHighestDepth()
method.
See also
getLocal (SharedObject.getLocal method)
,
onStatus (System.onStatus handler)
Sound
Object
|
+-Sound
public class
Sound
extends Object
The Sound class lets you control sound in a movie. You can add sounds to a movie clip from
the library while the movie is playing and control those sounds. If you do not specify a target
when you create a new Sound object, you can use the methods to control sound for the whole
movie.
You must use the constructor
new Sound
to create a Sound object before calling the methods
of the Sound class.
Availability:
ActionScript 1.0; Flash Player 5
Property summary
Properties inherited from class Object
Modifiers
Property
Description
duration
:Number
[read-only]
The duration of a sound, in milliseconds.
id3
:Object
[read-
only]
Provides access to the metadata that is part of an
MP3 file.
position
:Number
[read-only]
The number of milliseconds a sound has been playing.
constructor (Object.constructor property)
,
__proto__ (Object.__proto__
property)
,
prototype (Object.prototype property)
,
__resolve
(Object.__resolve property)
Содержание FLASH 8-ACTIONSCRIPT 2.0 LANGUAGE
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