10-30
KDFX Reference
KDFX Algorithm Specifications
The feedback (Fdbk Level) controls how long a sound in the delay line takes to die out. At 100% feedback,
your sound will be repeated inde
fi
nitely. HF Damping selectively removes high frequency content from
your delayed signal and will also cause your sound to eventually disappear.
The Hold parameter is a switch which controls signal routing. When turned on, Hold will play whatever
signal is in the delay line inde
fi
nitely. Hold overrides the feedback parameter and prevents any incoming
signal from entering the delay. You may have to practice using the Hold parameter. Each time your sound
goes through the delay, it is reduced by the feedback amount. If feedback is fairly low and you turn on
Hold at the wrong moment, you can get a disconcerting jump in level at some point in the loop. The Hold
parameter has no effect on the Wet/Dry or HF Damping parameters, which continue to work as usual, so
if there is some HF Damping, the delay will eventually die out.
See also the versions of these algorithms which specify delay lengths in terms of tempo and beats.
Parameters for Algorithm 131 4-Tap Delay
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Wet/Dry
The relative amount of input signal and delay signal that is to appear in the
fi
nal effect
output mix. When set to 0%, the output is taken only from the input (dry). When set to
100%, the output is all wet.
Out Gain
The overall gain or amplitude at the output of the effect.
Fdbk Level
The percentage of the delayed signal to feed back or return to the delay input. Turning up
the feedback will cause the effect to repeatedly echo or act as a crude reverb.
HF Damping
The -3 dB frequency in Hz of a one pole lowpass
fi
lter (-6 dB/octave) placed in front of the
delay line. The
fi
lter is speci
fi
ed for a signal passing through the
fi
lter once. Multiple
passes through the feedback will cause the signal to become more and more dull.
Wet/Dry
0 to 100%wet
Out Gain
Off, -79.0 to 24.0 dB
Fdbk Level
0 to 100%
Dry Bal
-100 to 100%
HF Damping
16 Hz to 25088 Hz
Hold
On or Off
Loop Crs
0 to 2540 ms
DelayScale
0.00x to 10.00x
Loop Fine
-20 to 20 ms
Tap1 Crs
0 to 2540 ms
Tap3 Crs
0 to 2540 ms
Tap1 Fine
-20 to 20 ms
Tap3 Fine
-20 to 20 ms
Tap2 Crs
0 to 2540 ms
Tap4 Crs
0 to 2540 ms
Tap2 Fine
-20 to 20 ms
Tap4 Fine
-20 to 20 ms
Loop Level
0 to 100 %
Loop Bal
-100 to 100 %
Tap2 Level
0 to 100 %
Tap2 Bal
-100 to 100 %
Tap3 Level
0 to 100 %
Tap3 Bal
-100 to 100 %
Tap4 Level
0 to 100 %
Tap4 Bal
-100 to 100 %
Содержание K2661
Страница 18: ...2 4 LFOs LFO Shapes...
Страница 34: ...3 16 DSP Algorithms...
Страница 54: ...5 4 MIDI Note Numbers Note Numbers for Percussion Keymaps...
Страница 72: ...7 10 System Exclusive Protocol K2661 System Exclusive Implementation...
Страница 82: ...9 4 Upgrading Sample Memory Choosing and Installing a SIMM for K2661 Sample Memory...
Страница 334: ...10 252 KDFX Reference KDFX Algorithm Specifications...
Страница 340: ...11 6 Glossary...
Страница 382: ...12 42 Triple Modular Processing Alphanumeric Buttonpad Entries for DSP Functions...
Страница 392: ...B 6 SysEx Control of KDFX MSB and LSB...
Страница 442: ...D 20 Contemporary ROM Block Objects Controller Assignments Contemporary ROM Block...
Страница 490: ...H 12 General MIDI Standard Mode Controller Assignments...
Страница 492: ...I 2 Live Mode Objects Live Mode Programs...
Страница 498: ...K2661 Musician s Reference Index...
Страница 500: ......