Example to show resource limitations
Consider the following program arrangement:
Assume a system contains memory and peripherals at three different ranges: one
from 0 to 4 Mbytes, one from 256 to 258 Mbytes, and one from 512 to 514 Mbytes.
The rest of the physical address space is unused.
If your MMU mapping tables are set up to only allow access to memory in these
ranges, your deMMUer will load properly and you can proceed with your
measurements. If you failed to restrict your MMU mappings to these physical
ranges (instead you provided valid address translations for the entire 4-Gbyte
address space), the deMMUer will allocate all eight of its resource blocks in the
first 256-Mbyte range, and no deMMUing will be provided for the peripherals and
ROM space in the above program.
The Emulation Memory Map Can Help
When the emulator tries to load the deMMUer and finds more physical memory
identified in the MMU mapping tables than it can translate in its deMMUer table, it
will assign resources to terms defined in the emulation memory map. If the
emulation memory map is arranged as follows, the deMMUer will load in a way
that ensures the physical ranges of interest will be in the deMMUer.
0 to 3FFFFFH EMUL/RAM
10000000H to 101FFFFFH TARGET/RAM
20000000H to 203FFFFFH TARGET/ROM
default TARGET RAM
When the emulator reads the emulation memory map for help in loading the
deMMUer, it sorts the entries: first by size, and second by address range. The
smallest address range (256M to 258M) will occupy the first resource block in the
deMMUer translation table. Address range (0 to 4M) will occupy the second
resource block, and address range (512M to 514M) will occupy the third resource
block. The remaining five resource blocks will be assigned to other physical ranges
found in the MMU tables, beginning with the lowest addresses. You may see a
message indicating some physical addresses will not be translated by the
4M RAM
Unused
2M Peripherals Unused
4M ROM
Unused
0 4M 256M 258M 512M 514M
Chapter 10: Using Memory Management
Using the DeMMUer
389
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Страница 1: ...User s Guide for the Graphical User Interface MC68040 EC040 LC040 Emulator Analyzer HP 64783A B ...
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Страница 31: ...Part 1 Quick Start Guide 1 ...
Страница 33: ...1 Getting Started 3 ...
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Страница 71: ...2 Solving Quick Start Problems Solutions to problems you might face during the Getting Started procedures 41 ...
Страница 75: ...Part 2 Using The Emulator 45 ...
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Страница 141: ...4 Using the Emulator How to control the processor and view system resources 111 ...
Страница 227: ...5 Using the Emulation Bus Analyzer How to record program execution in real time 197 ...
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Страница 311: ...7 Making Software Performance Measurements How to make software performance measurements on your programs 281 ...
Страница 331: ...8 Configuring the Emulator 301 ...
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Страница 383: ...9 Solving Problems What to do when the emulator doesn t behave as expected 353 ...
Страница 397: ...Part 3 Reference 367 ...
Страница 399: ...10 Using Memory Management Understanding logical and physical emulation and analysis 369 ...
Страница 429: ...11 Emulator Commands The command syntax reference for the emulator softkey interface 399 ...
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Страница 457: ...DISPLAY MEMORY Chapter 11 Emulator Commands DISPLAY MEMORY 427 ...
Страница 461: ...DISPLAY MMU Chapter 11 Emulator Commands DISPLAY MMU 431 ...
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Страница 583: ...13 Setting X Resources 553 ...
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Страница 607: ...15 Microtec Language Tools Used With MC68040 Emulators Using the emulator analyzer with Microtec language tools 577 ...
Страница 613: ...16 Specifications and Characteristics 583 ...
Страница 627: ...Part 4 Concept Guide 597 ...
Страница 629: ...17 X Resources and the Graphical User Interface 599 ...
Страница 639: ...Part 5 Installation and Service Guide 609 ...
Страница 645: ...Chapter 18 Connecting the Emulator to a Target System Plugging The Emulator Into A Target System 615 ...
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Страница 746: ...Chapter 19 Installation and Service Verifying the Installation 716 ...
Страница 755: ...20 Installing Updating Emulator Firmware 725 ...
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