Mapping Memory
Because the emulator can use target system memory or emulation memory (or
both), you must map the available ranges of memory so that the emulator knows
where to direct its accesses.
All memory ranges used by your programs must be specified in the memory map
before you load programs into memory.
Up to eight ranges of memory can be mapped, and the resolution of mapped ranges
is 256 bytes, that is, the memory ranges must begin on 256-byte boundaries
(numbers ending in 00h) and must end on 256-byte boundaries (numbers ending in
FFh).
Emulation memory is made available to the mapper in 256-byte blocks. When you
map an address range to emulation memory, at least one 256-byte block is assigned
to the range. When a block of emulation memory is assigned to a range, it is no
longer available, even though part of the block may be unused.
In order to map memory, you must first start the configuration interface and access
the "Memory Map" configuration section (refer to the previous "Using the
Configuration Interface" section).
Chapter 8: Configuring the Emulator
Mapping Memory
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Страница 71: ...2 Solving Quick Start Problems Solutions to problems you might face during the Getting Started procedures 41 ...
Страница 75: ...Part 2 Using The Emulator 45 ...
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Страница 141: ...4 Using the Emulator How to control the processor and view system resources 111 ...
Страница 227: ...5 Using the Emulation Bus Analyzer How to record program execution in real time 197 ...
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Страница 311: ...7 Making Software Performance Measurements How to make software performance measurements on your programs 281 ...
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Страница 383: ...9 Solving Problems What to do when the emulator doesn t behave as expected 353 ...
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Страница 399: ...10 Using Memory Management Understanding logical and physical emulation and analysis 369 ...
Страница 429: ...11 Emulator Commands The command syntax reference for the emulator softkey interface 399 ...
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Страница 607: ...15 Microtec Language Tools Used With MC68040 Emulators Using the emulator analyzer with Microtec language tools 577 ...
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Страница 629: ...17 X Resources and the Graphical User Interface 599 ...
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Страница 645: ...Chapter 18 Connecting the Emulator to a Target System Plugging The Emulator Into A Target System 615 ...
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Страница 746: ...Chapter 19 Installation and Service Verifying the Installation 716 ...
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