DL.2 User Manual
39
Chapter 5:
Graphics Engine Overview
The DL.2 fixture’s graphic engine software gives you control over content
selection, playback, 3-D environment you will use to select, image and project 3-D
Video Lighting Content.
Working in the DL.2 3-D Environment
DL.2 fixtures provide individual and composite graphical control for up to three 3-D Objects. You
can control the “footprint” of the fixture on a DMX link by choosing to implement only the
number of 3-D objects your application requires. Select the protocol level in the fixture’s
onboard menu system (see DMX Tab on page 25).
Image Optimizing Controls
Images can now be optimized for each cue. It is no longer necessary to pre-optimize images
with a separate software system on a separate computer when preparing for a show. You can
adjust both Black Level and Contrast for each cue and for each image.
Graphics Control Hierarchy
There is a hierarchy to the DMX control parameters. In general, object control parameters
render individual graphic images. Global control parameters act upon the composite image
created by combining multiple objects. Motion parameters control the fixture movement and
projection as well as live video feed from the internal camera.
It is especially important to keep this in mind when applying graphical effects. At the lowest
level, Layer effects are applied to individual 3-D layers. Any Global effects applied affect each
object in the combined Object image. Finally, motion effects control the projection of the
composite image.
Protocol Selection
DMX
Channels
Standard Protocol
170
Dual Protocol
132
Single Protocol
94
Содержание DL.2
Страница 20: ...xx DL 2 User Manual...
Страница 24: ...CHAPTER 1 Product Overview 4 DL 2 User Manual...
Страница 54: ...CHAPTER 3 The DL 2 Menu System 34 DL 2 User Manual...
Страница 58: ...CHAPTER 4 DMX Programming Basics 38 DL 2 User Manual...
Страница 62: ...CHAPTER 5 Graphics Engine Overview 42 DL 2 User Manual...
Страница 70: ...CHAPTER 6 Graphic Functions Defining Content 50 DL 2 User Manual...
Страница 82: ...CHAPTER 7 Graphic Functions Rotation Position Scale 62 DL 2 User Manual...
Страница 138: ...CHAPTER 11 Effect Mode Options Descriptions 118 DL 2 User Manual...
Страница 168: ...CHAPTER 14 Content Management Application CMA 148 DL 2 User Manual...
Страница 188: ...CHAPTER 16 Restoring the System 168 DL 2 User Manual...
Страница 238: ...APPENDIX A DL 2 DMX Protocol 218 DL 2 User Manual...
Страница 246: ...APPENDIX D DL 2 Specifications 226 DL 2 User Manual...
Страница 252: ...APPENDIX E Safety Information 232 DL 2 User Manual...