CHAPTER 8
Graphic Functions: Opacity and Effects
74
DL.2 User Manual
Effect 1 Mode and Effect 2 Mode
Two Effect Mode parameters are available for each individual 3-D object, each with three
Modifier parameters. Both Effect parameters have an identical list of color and visual effect
options. This lets you apply a dual-effect combination to the selected 3-D object.
Note:
Not all modes combine effectively. For example, you cannot glow a
wobbulating object very well.
The table below describes the interaction between an Effect Mode parameter and its three
associated Modifier parameters. You can find a detailed description and example of each
option in Chapter 11: Effect Mode Descriptions on page 93.
DMX
Value
Effect Mode
Adjustments
Name/
Definition
Modifier 1
Modifier 2
Modifier 3
0
Safe
, no effects selection
NA
NA
NA
1
CMY
(RGB inverse)
Cyan
Magenta
Yellow
2
CMY add to all pixels
Cyan
Magenta
Yellow
3
CMY add to all non-black pixels
Cyan
Magenta
Yellow
4
RGB add, all pixels
Red
Green
Blue
5
RGB add 2, all pixels
Red
Green
Blue
6
RGB add to all non-black pixels
Red
Green
Blue
7
RGB swap to GBR
Red to Green Green to Blue Blue to Red
8
RGB swap to BRG
Red to Blue Green to Red Blue to Green
9
Solarize 1
If color value < DMX value, invert
color
Red
Green
Blue
10
Solarize 2
If color value > DMX, invert color
Red
Green
Blue
11
Solarize 3
If color value < DMX, set color to 0
Red
Green
Blue
12
Solarize 4
If color value > DMX, set color to 0
Red
Green
Blue
13
DotP and resample
Red
Green
Blue
14
Color cycle
DMX value controls cycle speed
Red
Green
Blue
15
All or Nothing
If color value > mod value
color = 255, else color = 0
Red
Green
Blue
16
RGB, Solid color
Red
Green
Blue
17
RGB, Invert
Red to Cyan
Green to
Magenta
Blue to
Yellow
18
RGB, Invert and Swap to GBR
Red to
Magenta
Green to
Yellow
Blue to
Cyan
Содержание DL.2
Страница 20: ...xx DL 2 User Manual...
Страница 24: ...CHAPTER 1 Product Overview 4 DL 2 User Manual...
Страница 54: ...CHAPTER 3 The DL 2 Menu System 34 DL 2 User Manual...
Страница 58: ...CHAPTER 4 DMX Programming Basics 38 DL 2 User Manual...
Страница 62: ...CHAPTER 5 Graphics Engine Overview 42 DL 2 User Manual...
Страница 70: ...CHAPTER 6 Graphic Functions Defining Content 50 DL 2 User Manual...
Страница 82: ...CHAPTER 7 Graphic Functions Rotation Position Scale 62 DL 2 User Manual...
Страница 138: ...CHAPTER 11 Effect Mode Options Descriptions 118 DL 2 User Manual...
Страница 168: ...CHAPTER 14 Content Management Application CMA 148 DL 2 User Manual...
Страница 188: ...CHAPTER 16 Restoring the System 168 DL 2 User Manual...
Страница 238: ...APPENDIX A DL 2 DMX Protocol 218 DL 2 User Manual...
Страница 246: ...APPENDIX D DL 2 Specifications 226 DL 2 User Manual...
Страница 252: ...APPENDIX E Safety Information 232 DL 2 User Manual...