APPENDIX A
DL.2 DMX Protocol
188
DL.2 User Manual
76
Effect
Mode 2
Off, no effects selection
NA
0
0
CMY simulates CMY by subtracting RGB
(reduces color values)
Mod1 = cyan, Mod2 = magenta, Mod3 = yellow
1
CMY Add to All Pixels increases color values.
Mod1 = cyan, Mod2 = magenta, Mod3 = yellow
2
CMY Add to Non-black Pixels increases color
values.
Mod1 = cyan, Mod2 = magenta, Mod3 = yellow
3
RGB Add All Pixels.
Mod1 = red, Mod2 = green, Mod3 = blue
4
RGB Add 2 All Pixels.
Mod1 = red, Mod2 = green, Mod3 = blue
5
RGB Add, non-black pixels.
Mod1 = red, Mod2 = green, Mod3 = blue
6
RGB Swap to GBR
Mod1 = red, Mod2 = green, Mod3 = blue.
7
RGB Swap to BGR
Mod1 = red, Mod2 = green, Mod3 = blue.
8
Solarize 1 (if color value < DMX value, invert color)
Mod1 = red, Mod2 = green, Mod3 = blue.
9
Solarize 2 (if color value > DMX, invert color)
Mod1 = red, Mod2 = green, Mod3 = blue.
10
Solarize (if color value < DMX, set color to 0)
Mod1 = red, Mod2 = green, Mod3 = blue.
11
Solarize 4 (if color value > DMX, set color to 0)
Mod1 = red, Mod2 = green, Mod3 = blue.
12
DotP and Resample
Mod1, Mod2 and Mod3 control resampling.
13
Color Cycle (DMX value controls cycle speed)
Mod1 = red, Mod2 = green, Mod3 = blue.
14
All or Nothing (Color value greater than Mod
value, color = 255, else color = 0)
Mod1 = red, Mod2 = green, Mod3 = blue.
15
Solid Color RGB
Mod1 = red, Mod2 = green, Mod3 = blue.
16
RGB Invert
Mod1 = red to inverted red, Mod2 = green to
inverted green, Mod3 = blue to inverted blue
17
RGB Invert & Swap to GBR
Mod1 = red to inverted green, Mod2 = green to
inverted blue, Mod3 = blue to inverted red
18
RGB Invert & Swap to BRG
Mod1 = red to inverted blue, Mod2 = green to
inverted red, Mod3 = blue to inverted green
19
Chan
Function
Description
Value
Value
Default
#
dec.
%
dec.
%
Содержание DL.2
Страница 20: ...xx DL 2 User Manual...
Страница 24: ...CHAPTER 1 Product Overview 4 DL 2 User Manual...
Страница 54: ...CHAPTER 3 The DL 2 Menu System 34 DL 2 User Manual...
Страница 58: ...CHAPTER 4 DMX Programming Basics 38 DL 2 User Manual...
Страница 62: ...CHAPTER 5 Graphics Engine Overview 42 DL 2 User Manual...
Страница 70: ...CHAPTER 6 Graphic Functions Defining Content 50 DL 2 User Manual...
Страница 82: ...CHAPTER 7 Graphic Functions Rotation Position Scale 62 DL 2 User Manual...
Страница 138: ...CHAPTER 11 Effect Mode Options Descriptions 118 DL 2 User Manual...
Страница 168: ...CHAPTER 14 Content Management Application CMA 148 DL 2 User Manual...
Страница 188: ...CHAPTER 16 Restoring the System 168 DL 2 User Manual...
Страница 238: ...APPENDIX A DL 2 DMX Protocol 218 DL 2 User Manual...
Страница 246: ...APPENDIX D DL 2 Specifications 226 DL 2 User Manual...
Страница 252: ...APPENDIX E Safety Information 232 DL 2 User Manual...