APPENDIX A
DL.2 DMX Protocol
190
DL.2 User Manual
76
Effect
Mode 2
Cartoon Edge
Mod1 = Edge Color, Mod2= Contrast,
Mod3= Edge detection sensitivity
38
NA
0
0
Color DeConverge
Mod1= Moves red up, Mod2 = Moves green down
and right, Mod3 = Moves blue down and left
39
RGB Swap to BGR
Mod1 = red, Mod2 = green, Mod3 = blue
41
RGB Swap to RBG
Mod1 = red, Mod2 = green, Mod3 = blue
42
RGB Swap to GRB
Mod1 = red, Mod2 = green, Mod3 = blue
43
Colorize Gray Scale maps pixel intensity to color:
Mod1 = Color Scheme selection, Mod2 = Zero
intensity point in color scheme, Mod3 = Fading
44
Intensity key turns pixels of selected intensity
transparent: Mod1= Color Scheme selection,
Mod2 - Intensity bandwidth, Mod3 = (1-128
makes selected intensity transparent, 129-255
inverts transparency)
45
Raindrop effect. Mod1 controls size/speed, Mod2
seeds the random number generator, and Mod3
controls raindrop rate.
46
Scale RGB. Mod1= scale red, Mod2=scale green,
Mod3=scale blue. Maximum of Mod1, Mod2 and
Mod3 sets overall color range
47
Tiling On (Scaler of 128 = 1 to 1)
Note: Tiling on
Mode 1 overrides tiling on Effect Mode 2
Mod1 = x-axis tiling scaler, Mod2 = y-axis tiling
scaler. Mod3 not used.
48
Reserved. Defaults to effect 0
49-63
Sinewave, Circular with Y-axis Wobbulation
Mod1 = size, Mod2 = rate, Mod3 = offset
64
Sinewave, Circular with Y-axis Wobbulation
Mod1 = size, Mod2 = rate, Mod3 = offset
65
Sinewave, Circular with Z-axis Wobbulation
Mod1 = size, Mod2 = rate, Mod3 = offset
66
Sinewave, Horizontal with X-axis Wobbulation
Mod1 = size, Mod2 = rate, Mod3 = offset
67
Sinewave, Horizontal with Y-axis Wobbulation
Mod1 = size, Mod2 = rate, Mod3 = offset
68
Sinewave, Horizontal with Z-axis Wobbulation
Mod1 = size, Mod2 = rate, Mod3 = offset
68
Sinewave, Vertical with X-axis Wobbulation
Mod1 = size, Mod2 = rate, Mod3 = offset
70
Chan
Function
Description
Value
Value
Default
#
dec.
%
dec.
%
Содержание DL.2
Страница 20: ...xx DL 2 User Manual...
Страница 24: ...CHAPTER 1 Product Overview 4 DL 2 User Manual...
Страница 54: ...CHAPTER 3 The DL 2 Menu System 34 DL 2 User Manual...
Страница 58: ...CHAPTER 4 DMX Programming Basics 38 DL 2 User Manual...
Страница 62: ...CHAPTER 5 Graphics Engine Overview 42 DL 2 User Manual...
Страница 70: ...CHAPTER 6 Graphic Functions Defining Content 50 DL 2 User Manual...
Страница 82: ...CHAPTER 7 Graphic Functions Rotation Position Scale 62 DL 2 User Manual...
Страница 138: ...CHAPTER 11 Effect Mode Options Descriptions 118 DL 2 User Manual...
Страница 168: ...CHAPTER 14 Content Management Application CMA 148 DL 2 User Manual...
Страница 188: ...CHAPTER 16 Restoring the System 168 DL 2 User Manual...
Страница 238: ...APPENDIX A DL 2 DMX Protocol 218 DL 2 User Manual...
Страница 246: ...APPENDIX D DL 2 Specifications 226 DL 2 User Manual...
Страница 252: ...APPENDIX E Safety Information 232 DL 2 User Manual...