2. HORIZONTAL MODE
2-31
2.17
How to Measure the Speed of a School of Fish
To ensure a good haul, it is important to estimate the direction and speed of the school
of fish before shooting the net. You can do this with the
FISH
key. With tidal current
data and fish speed data, you can determine the timing of the net shooting more effi-
ciently. Fish mark has a two types ( fish mark1/
fish mark 2) and a maximum of
20 fish marks can be entered per mark type.This function requires speed and heading
data.
2.17.1
How to measure the speed of a school of fish
1. Place the cursor on the center of a school of fish then press the
FISH
key or push
the left button. The latest fish mark ( or
) appears on the school of fish.
2. Wait until the target fish moves a reasonable distance from the latest fish mark.
3. Place the cursor on the same school of fish selected in step 1 then press the
FISH
key.
The latest fish mark ( or
) appears on the target, the 2nd latest fish mark (
or
) appears on the location selected at step 1 and any earlier fish marks are
shown with an X. The distance between the two fish marks and speed, course,
and bearing of the school of fish appear at the bottom right-hand corner of the hor-
izontal display area.
Note 1:
The time and distance between each press of the
FISH
key should be as
long as possible to increase accuracy of measurement. For best results, repeat
the procedure two or three times.
Note 2:
In the default arrangement, a mark can be entered by left clicking in the
display area.
Note 3:
Each time the
FISH
key is pressed the latest fish mark and ship's speed
mark change in the sequence shown below. A maximum of 20 fish marks can be
entered. When you enter more than 20, the earliest fish mark is erased.
Latest fish mark
Latest fish mark
2nd latest fish mark
WAIT A FEW
MINUTES
X
Earlier fish mark (Max. 18)
FISH MOVEMENT DATA
C
B
256° (Course)
235° (Bearing)
S 12.3kn (Speed)
2975m
(Horizontal range to fish mark)
153m (Depth)
(Distance moved)
Place the cursor
on a school of fish and
press [FISH] key.
Place the cursor
on the school of fish’s
current location and press
[FISH] key again.
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