72
Chapter 5 Learning advanced techniques
Example
First, record memories 1 through 3. If you need a review on creating
and recording memories, see page
XX
. Before you start, make sure
Grandmaster is set at
10
and [B/O] LED is not lit.
Action
Effect
Press [Memory] next to upper
Changes function of scene A
row of channel sliders.
channel controls to [Memory]
mode.
Using a channel slider
Set channel 1 slider at
10
.
Sets all memory 1 channels at 100
percent of their recorded level.
Using a channel bump button
Press and hold channel
Forces all memory 2 channels to
2 bump button.
full recorded output levels. Other
outputs are not affected.
Release channel 2 bump
Memory 2 channels return to
button.
previous intensity.
Using a channel bump button in [Solo]
Press [Solo] button next to
Activates [Solo].
appropriate bump buttons.
Press channel 3 bump
Forces all memory 3 channels to
button.
full recorded output levels and
suppresses all other memories'
output to zero.
Release channel 3 bump
All affected channels return to
button.
previous intensity.
Using a cross fader
Set scene A cross fader
Sets scene A output at zero
at zero.
percent.
Press [Load] button over
Loads memory 1 into scene A
scene A cross fader, then
cross fader.
press channel 1 bump
button.
Move scene A cross fader
Sets memory 1 output at 100
to
10
.
percent.
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