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ST7MDTU3-EMU2B Emulator User Manual
3 - STVD7
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Application. Some of these zones can have their type and size modified, others
cannot be modified. Their definitions and properties are explained as follows:
•
Peripherals: Microcontroller internal or rebuilt peripherals registers. Their
properties are defined as in the microcontroller datasheet. This memory
cannot be modified.
•
RAM: Random-Access-Memory of the microcontroller. This memory type can
be modified.
•
ROM: Read-Only Memory of the microcontroller. Write protected. This memory
type can be modified.
•
Stack: Stack of the microcontroller. This memory type cannot be modified.
•
System: The emulator uses this space for emulation management. This
memory type cannot be modified.
•
EEPROM: This memory is internal to the microcontroller and is located inside
the emulation device. The programming of this zone is done according to an
automaton found in the datasheet. This memory type cannot be modified.
•
Reserved: This memory zone is reserved as on the microcontroller. It is not
allocated to any use and is write protected. This memory type cannot be
modified.
•
Vectors: This memory zone contains the user interrupt vectors zone. It is write
protected. This memory type can be modified.
•
Application: This memory type is microcontroller-specific. The user can add
memory or peripheral resources on its hardware. It is not available on every
emulator. Properties are linked to the user hardware. This memory type can be
modified.
For most target MCUs, you may modify the following types of memory zone: RAM,
ROM, Reserved and Application. This feature would enable you, for instance, to
temporarily decrease the RAM zone, increase the size of the ROM (to exceed what
is available on the real microcontroller) during the first stages of development.
Once your program is functional, you can start to optimize its size by reducing your
code and returning these zones to their original size. There are two different
actions you may perform on the memory configuration:
•
change the type of an entire existing zone.
•
define a new zone of any type wherever possible.
To change an existing memory zone:
1
Select the memory zone to be modified.
Summary of Contents for HDS2 Series
Page 42: ...3 STVD7 ST7MDTU3 EMU2B Emulator User Manual 42 63...
Page 52: ...4 Emulator Features ST7MDTU3 EMU2B Emulator User Manual 52 63...
Page 56: ...Appendix A Troubleshooting ST7MDTU3 EMU2B Emulator User Manual 56 63...
Page 62: ...Product Support ST7MDTU3 EMU2B Emulator User Manual 62 63...