Preference changing commands
display preferences
calibrate quad stick
use USB [(A=1 | B=0)]
set mouse speed <pct>
set mouse curve 0..2
set volume <pct>
set brightness <pct>
set digital out (1 | 2) (on | off) # control digital
outputs
control sip/puff thresholds
set sip puff soft (2..20)
set sip puff (30..90)
set sip puff maximum (50..100)
set sip puff delay (1..20) hundred
control joystick calibration
joy stick deflection minimum (1..20)
joy stick deflection maximum (10..100)
D pad inner (1..100)
D pad outer (20..100)
joy stick dead zone (circle | square)
anti dead zone (0..50)
Vocola files:
Vocola VCL and VCH files are usually located in the
Documents\Natlink\Vocola
folder.
The main file for the Quadstick Manager Program is
QuadStick.vcl
. Whenever the QMP is
the front-most window, this file controls how Vocola maps spoken phrases to Quadstick
commands. It “includes” two VCH files:
_qs_common.vch
and
_includes.vch.
_qs_common.vch
contains the voice commands that are considered common to all games.
_includes.vch
is automatically generated by the QMP to include any game specific vch files
in the user’s vocola folder.
The format for a voice command file is fully documented on the
. The general
form is:
some short phase = some text to substitute or command to run;
The text phrases can be condensed by creating lists of related words that are searched when
matching a phase containing a reference to the list:
<buttons> := (square | circle | triangle | cross=x | home=ps3 |….
<buttons> = Command( $1 ",1,100,200" );
The items within the Command parentheses follow this format for activating output buttons:
output_name,state
,
value
,
duration
where:
output_name
is from the outputs list.
state
is 0=off, 1=on, -1=toggle state.
value
is an integer percent 0-100.
duration
is in milliseconds or -1 for permanent.
Example, press D-Pad North button with half force for 200 milliseconds:
88
Summary of Contents for FPS
Page 1: ...QuadStick A Gamepad for Quadriplegic Gamers User Manual...
Page 26: ...Typical mode sheet 26 USB vs Bluetooth Channel Outputs Inputs Function Sheet name...
Page 28: ...Dropdown list for Outputs 28 Illustration 8 Output Commands Dropdown List...
Page 29: ...Dropdown list for Inputs 29 Illustration 9 Input Sensor Dropdown List...
Page 30: ...Dropdown list for output Functions 30...
Page 50: ...The following screen captures show setting up x360ce for Rocket League in Steam 50...
Page 51: ...51...
Page 52: ...Next start the game and it should respond to the QuadStick as an XBox 360 controller 52...
Page 83: ...83 Illustration 15 Pattern for Letter I Illustration 16 Pattern for Letter K...
Page 84: ...84...