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Digital Effects | Master Control
6.1.1 Creating FX Presets
StudioLive™ 16.0.2 USB
Owner’s Manual
the stage and shout “Hello world!” toward the center of the hall. There will be a
brief pause before you hear the first noticeable reflections of your voice, because
the sound waves can travel much further before encountering a surface and
bouncing back. (There are closer surfaces, of course—notably the floor and the
ceiling just in front of the stage—but only a small part of the direct sound will go
there, so those reflections will be much less noticeable.) Adjusting the predelay
parameter on a reverb allows you to change the apparent size of the room without
having to change the overall decay time. This will give your mix a little more
transparency by leaving some space between the original sound and its reverb.
Note:
Predelay control is not available on every reverb type.
Early Reflections. Early Reflections are those that reach the listener a
few milliseconds after the direct signal arrives. The human brain uses
them to identify the size of the room it is in. If you are trying to simulate
a specific type of room, this control will be extremely important. This
control allows you to set the level (in decibels) of the early reflections.
The louder the early reflections, the smaller the room will seem.
Note:
Early Reflections control is not available on every reverb type.
6.1.3
Delay and its Parameters
A delay essentially creates an echo, although you can often use
delays to create more complex time-based effects. The source signal
is delayed so that it is heard later than it actually occurred.
The following parameters are available for the four delay types the StudioLive offers:
Time. This is the time (in milliseconds) between the source signal and its
echo. The simplest delay effect is a single repeat. A short delay between
30 and 100 ms can be used to create slap-back echo, while longer delay
times produce a more distant echo. Delay times that are too short to
hear as distinct echoes can be used to create thickening effects. Whether
these echoes are timed with the tempo is a matter of stylistic choice.
This parameter is controlled by the Tap Tempo button. Using the Tap button on the
StudioLive, you can speed up or slow down these repeats or, more commonly, time
the repeats to occur with the tempo of the music.
Power User Tip:
While you must select the Time parameter in order to use the Tap button,
you only have to do this the first time you use the Tap button for that effect. Once the Tap
button has been used to control the Time parameter on either FX bus, it will always
control the time of that particular delay, no matter what page you are currently viewing.
To assign the Tap button to control another delay, simply navigate to that delay’s Time
parameter and use the button to enter the desired delay time.
Time X. Time X is the value of the beat you are using as a reference for
the tempo. The basic unit of measure is a quarter note, so for example,
if the beats you are tapping represent quarter notes in the music, you
would set Time X to 1.00. If they are eighth notes, you would set Time X
to 0.50; half notes would be 2.00, and so on. In this way, you can precisely
synchronize or syncopate the delay echoes to the music in real time.
Note:
The Stereo Delay offers two Time X controls. With the Ping Pong delay, the Pong X
parameter serves the same purpose.
Variable Feedback. Variable feedback, or regeneration, produces multiple
decaying repeats. Increasing the feedback value increases the number of echoes,
as well as the resonance that is created as one echo disappears into another.
F_Frequency. Sets the center frequency in Hz for the Filter Delay.
F_Gain. Sets the boost at the center frequency for the Filter Delay.
F_Q. This sets the Q for the Filter Delay. The Q is the ratio of the center frequency
to the bandwidth. When the center frequency is constant, the bandwidth is
inversely proportional to the Q, so as you raise the Q, you narrow the bandwidth.
Summary of Contents for StudioLive 16.0.2 USB
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